Search results

Mu online season 21 - grand opening
  1. Pking is getting to be a problem

    Just make RT's unusable by people who are Red, that could work?
  2. Server Status - Balance & Economy

    Sin + red orchid set = Win
  3. Server Status - Balance & Economy

    Maybe when Sin's get that Assassinate skill i saw in the spell book we will have some insane burst for PvP? Then again I don't have a clue what it will do lol
  4. Can you list missing caves, respective caves that were left empty?

    Actually the books do say you have already learned them on scroll over if you have, they also have that cannot use icon on them. :P
  5. Can you list missing caves, respective caves that were left empty?

    You cannot use the skill book again, the book will tell you that you have already learned it. You can learn the books at any level, once you reach the level to use the skill it will be 10x quicker.
  6. Para + pro rings?

    Didn't Jamie say they were not in game and instead they are now a "Rune" which sits in your bag and gives the effect of Para, Pro, Clear etc. Also Wargod got it spot on, paralysis would need a procs per second/cooldown added to it to stop sins from perma paralysing someone.
  7. [Approved] Chronicles [AceM2] Discussion

    Re: Legend of Mir Chronicles [AceM2] Stop showing off something we don't get for ages :(
  8. Trainers & buffs?

    After hearing about skills not being able to level in safezone it clicked to me that buffs would tick outside of safezone, so I didn't buy any exp potions, only a skill potion to level my skills. You should of known that buffs would continue to count down while leveling skills and maybe you...
  9. [Approved] Chronicles [AceM2] Discussion

    Re: Legend of Mir Chronicles [AceM2] The leveling caves during events are just far too good, if you miss out on them it puts you off playing the server :( the rested and low level buff don't make up for those caves.
  10. New Flinch/Struck Mechanic

    I am guessing this change was made because spells are easy to hit with on these files, meaning melee would be pointless with being flinched so easily. However in it's current state it makes melee too strong in PvP situations, but changing it completely back would make range too strong, there...
  11. Regarding the major discrepancy between the melee classes

    Warrior are more tanky, sins deal more damage, that's the way it should be otherwise everyone would just go Warrior.
  12. Important END OF BETA, Server Launch mode Activated

    There will always be "those" people that rush everything, which I don't see as fun at all in any game. I reached my 22 target and now I am off to get a proper sleep before I continue tomorrow :)
  13. Important END OF BETA, Server Launch mode Activated

    How about a recall set type skill only the GLs can use with a 3 hour cool down or something?
  14. Important END OF BETA, Server Launch mode Activated

    This, every class is great on this server, hopefully everyone see's it that way and we don't end up with the usual Warrior/Wizard server.
  15. Important END OF BETA, Server Launch mode Activated

    Agreed assassins are usually the go to solo class, but he did say he won't be bossing. I have always found Wizard a very good solo class if you are not bossing, you will be making your gold from added drops, and being able to kill as many monsters as fast as you can will help find added items...
  16. Important END OF BETA, Server Launch mode Activated

    I'd rather a level 1 group hunt to FrostTiger!
  17. Important END OF BETA, Server Launch mode Activated

    The 5pm launch is because people have work. Luckily tomorrow I am not working, I usually don't get home till 19:30 :(
  18. Important END OF BETA, Server Launch mode Activated

    I like how you still have a higher user count than other servers and it's basically a chat room till tomorrow ^^
  19. Marble Server - [Marble Files] - Low / Custom Rate

    +1 26 weapons can only be rare on a x1 server, which this is not.
  20. Marble Server - [Marble Files] - Low / Custom Rate

    Wizard puts on DC gear and equips the armour, then takes the DC gear off? Pretty sure once it was on the character it stayed it till the item was taken off.