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  1. idaBigA

    [CD3.55] Pets leveling and disapearing ac/mr.

    No seriously, I have no idea. I'll have a check on Sting to see if this is the case. The only issue with Pets I am aware of is when a Tao summon's it will not level up at all.
  2. idaBigA

    [Holley] TeamWar Help

    if you can tell me where you are getting stuck, I can fix it
  3. idaBigA

    [CD3.55] Pets leveling and disapearing ac/mr.

    I didn't even know there was a problem... :)
  4. idaBigA

    Korean Server

    You can join the Chinese Shanda servers if you make an account and then speak to one of the admins using web chat option. They set me up with an account on the servers, and you can then download any of them and join the game (shame I have no idea how to play the new servers).
  5. idaBigA

    Need help with Job client!!!!!

    Ayup, can you be a little more specific with your problem?
  6. idaBigA

    [CD3.55] Added Stats Drop Rate

    Nothing changed as far as I can see, I've set it to large and small numbers and the stats remained the same.
  7. idaBigA

    [CD3.55] Added Stats Drop Rate

    Was looking for this myself.. It's here >>
  8. idaBigA

    Funniest Web Site Ever

    Well.. you could have said where you got the link :P
  9. idaBigA

    All in one thread for NPC scripts.

    Found the Post Coly made years ago (14-05-2006, 09:20 PM)
  10. idaBigA

    New Variable

    B is used in the Marriage script... looks like it's used to store a string .... i.e. #Define N50{START} N50 #Define N51{WEDDING} N51 #Define N53{TIME} N53 #Define N54{TRY} N54 #Define N55{WAITINGTIMEOUT} N55 #Define N56{MAN} N6 #Define N57{GIRL} N7 #Define B1{MANNAME} B1 #Define B2{GIRLNAME}...
  11. idaBigA

    [CD3.55] Working Keymaker system.....thanks to IDABIGA

    Ayup, you don't need all the CheckKey1...2 and the AddKey1..2.. Etc Just make all of the AddKey**KR goto the same @AddKey routine. The same with the CheckKey. The first thing you see it doing is storing the name of the KR in A1, it then forwards to CheckKey where it checks the keys for...
  12. idaBigA

    [CD3.55] Loader + Netcheck

    See what you mean :)
  13. idaBigA

    [CD3.55] Loader + Netcheck

    Yeah, just read the other threads, don't really see the point in it when it takes like a second to right click and close group, unless you are restarting the server every 5 mins.
  14. idaBigA

    [CD3.55] Loader + Netcheck

    Didn't know there was one... what's it called?
  15. idaBigA

    Mud3 Fixed

    If you want some web space, give me a PM I can sort you some out with FTP access.
  16. idaBigA

    3.55 Setup Guide (Videos)

    Nice one mate. :)
  17. idaBigA

    KeyMaker System - Text Based

    I won't bother quoting the code, but you clearly didn't look at my code before saying you can only have 10, I only used 5 variables there not 10. You can have as many keys as you want, just copy and past and change the names. I'll confirm it when I get in tonight.. never seen it done like...
  18. idaBigA

    KeyMaker System - Text Based

    I just explained how to use it? Soz, but didn't understand the 2nd bit? Yes to each @AddKey bit, but only the top bit I'll write the NPC now.. sec :) ---------- Post Merged at 11:05 PM ---------- Previous Post was at 11:02 PM ---------- [@Main] #IF #ACT Mov A0 %USERNAME LoadValue D1...
  19. idaBigA

    [CD3.55] Keymaker problem

    My Pleasure mate...
  20. idaBigA

    [CD3.55] Keymaker problem

    OK, i've done some tests (Which really should have done a while ago). Need you guys to start to debug your own scripts, it isn't difficult to do with a little time spent. This will work.. [@Main] #IF #ACT Enter_Ok This will work.. [@Main] #IF #ACT Goto @ReadDCKRKeys [@ReadDCKRKeys]...