well whats the issue...? they have done the grinding to get the EXP even if it means they jump lvls??? effectively they haven't as when other players grind the same amount of exp they will be at the same level.
its not like hey you only did 30 million to get from 44-50 when i did 60 million for...
ok guys i got my m/c test on Thursday im fin e with the module 1, but im finding the slow stuff a bit of a pain you guys(who have passed) got any ideas that might help me
tbh if they have put the effor it to get that exp why cant they jump like that????? every 1 else still has the oppurtunity to get the same exp
say theres a 44 mill deficit between 47-48 and you change that to 44 mil between 47-50. every 1 still has to get the same ammount of exp they still put...
was under the impression it was based on met strike etc. so if you moved away from the target point you still got hit resulting in effectivly a aoe attack, in all fairness if it doesnt work like that then ill retract my statement as ive not seen it used
yea this would be the same as the acem2 bug then. i thought sam had fixed it thow
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sarcasm lowest form of wit typical of a lom player tbh
im sure sams description of the archer class sums this up.
HIGHEST SINGLE POINT DAMAGE.
ab is not a SINGLE POINT damage spell and as AOE comes with teh sarcifice of lesser damage if you wanted hard hitting AOE spells then thats the WIZARDS job (but we all know thats fecked atm)
IMO AB should...
no its not play able at all, dunno if you remember where it goes all funny colours
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cant even play it under a VM
yea mobs seeing you threw hide is normal on the old files it was the Cooleye column in the old DB structure. you set this to set the %. then every time you cast hide the mob had the % to see threw it and carry on attacking you
well i brought it. and have just finished the campaign missions good to see a different ending from what you would expect tbh. the game is definatly a worth while player, also the random online hackers give a good twist to teh run about and do this mission etc
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