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Mu online season 21 - grand opening
  1. Bon

    The monk test client

    so that was literly just showing like 3 spells? isnt rly very good.. anyone can code that also u never said what language its coded in.. not that anyone would buy it
  2. Bon

    1.4 server files?

    soon as u put it up ull get destroyed by cheats / hacks etc.. wouldnt waste ur time i deleted my oldskool 1.4 files purely because of that reason
  3. Bon

    FiveHeroes - C# Server

    But thats because the server itself is crap. The problem is euro is already done... theres loads of things unbalanced and wrong with euro, but ppl see that as the standard unfortunately. thats the point im trying to make with low rates... up to about lvl 40 they are somewhere in the middle...
  4. Bon

    FiveHeroes - C# Server

    completely wrong in all honesty. everything im about to say is based on my previous servers... this is gonna be different depending on the server obviously... for starters being high level doesnt mean ur gonna have good stats.. on a lot of my servers i do good stated low level rare items, so u...
  5. Bon

    The monk test client

    so basically a warrior? the way im hoping to code monk on our files is to keep it to a similar support/unique feel.. give it things only a monk can do and makes them vital to a group.. just like you bring a tao for poison, rev, curse, buffs etc. I'll have to see its spells to get an idea of...
  6. Bon

    FiveHeroes - C# Server

    As I said me and Hany have completely different PC's and we was pvpin and we both was the same speed... being able to hit each other while running and stuff was pretty cool. Its hard to explain but when you get ingame and test you'll see what I mean... so many are going to have to adjust and...
  7. Bon

    FiveHeroes - C# Server

    Choosing a servers rate is always a difficult decision as everyone is so divided... at the end of the day they are just numbers... Dont take this the wrong way but I really dont understand the mentality of people that refuse to even give a server a try because its branded as "high rate" or any...
  8. Bon

    FiveHeroes - C# Server

    again ill just copy paste wot was posted on our forums........... well it all depends on how long it takes hany to finish these spells.... but once they are done we'll be emailing everyone thats signed up on these forums to join an open stability beta, so as many people as we can get to try...
  9. Bon

    FiveHeroes - C# Server

    Yes
  10. Bon

    FiveHeroes - C# Server

    Well from what me and hany have found its going to be a big shock to a lot of people.. this server is going to involve actual skill, not whos got the fastest PC. You cant just side step around someone... you'll get hit... you can quite easily hit someone while running also. This does make...
  11. Bon

    FiveHeroes - C# Server

    Small update in terms of how we're progressing with skills.... this was posted on our forums: We have finished fixing all spells for the 3 main classes, taoist, wizard, warrior... a couple minor adjustments are needed but overall they are done. Assassin is around 50-60% done, with 5 spells...
  12. Bon

    FiveHeroes - C# Server

    tbh until it goes online i dont know. what i do know is there are already anti-speed hacks coded in... and we'll continue to build on that and work on blocking any cheats we find. cheats are always going to be in every game, you cant change that... but we'll work to stop them, not just ignore...
  13. Bon

    FiveHeroes - C# Server

    balance is just an opinion... and everyone has their own opinion, so your right in saying there will never be a game thats perfectly balanced.. at least not in the eyes of the person playing. you can perfectly balance it in terms of numbers and maths, but trust me someone will still moan somewhere
  14. Bon

    FiveHeroes - C# Server

    Problem is you wont see much of what we've been doing.. its all back ground work... trade, npc re-scripting, qfunc/qmanage etc, moving to SQL... none of that besides trade you actually see ingame, but it does need to be done. In terms of ETA no we still dont know. an ETA wont be released until...
  15. Bon

    FiveHeroes - C# Server

    What do you mean by empty slots? have you got a picture example? So i guess you mean gems in items... its not something we've thought about but who knows later on down the line. I've always found gems and enchants on wow a bit annoying as it sometimes stops people upgrading an item because of...
  16. Bon

    FiveHeroes - C# Server

    ye so will be testing spells etc but in a euro clone... dont want people to play the actual server then have to do it all again later
  17. Bon

    FiveHeroes - C# Server

    Probably be 2 types of beta. 1 will be a standard euro clone with a high rate, easy drops etc... basically a fun mess about server thats open to everyone to come have to some and try out the c# files the aim of this beta is to test stability and see wot other problems pop up. the other will...
  18. Bon

    FiveHeroes - C# Server

    The server will remain online as long as it has a healthy user count. As long as its online, we'll commit to the server by updating like we ALWAYS have. No offence but i feel like your treating me like some random stranger. I have a very good track record of server uptime. All my servers have...
  19. Bon

    FiveHeroes - C# Server

    All my servers have been very successful and long lasting. Ask 10 people what their favourite server has been and at least half will name 1 of my servers. Sorry I guess your kind of server is something like mir revenge... or wait.. chronicles? :RpS_rolleyes: Anyway no one shares your opinion...
  20. Bon

    FiveHeroes - C# Server

    I agree that its very easy for someone to say "no i wont do that" then go ahead and do it anyway, that happens every day in life. however in regards to items in gameshop its something we're against this time around and wouldnt fit in with the server we're trying to create Ive always been open...