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  1. LightBringer

    Introduction

    Hey all, Glad I have this sub forum (pre-live) as I can keep everyone up to date of where we are with the server, and get feedback on ideas we have! I will be posting in the coming days with all the various things of notable mention (screenshots where possible) Big Features (such as codex...
  2. LightBringer

    Longevity of Mir 2

    I can't, Chris said this to me. But even if it only hits 10% of the playerbase, this server is being re-done from every angle, my brain wont allow it otherwise! :D
  3. LightBringer

    Longevity of Mir 2

    I like this thread, it's keeping me sane while I listen to track after track of ambient music (I legit just finished listening to 800 sound effects for monsters) Cheers guys
  4. LightBringer

    Longevity of Mir 2

    I knew you wanted that 1,000,000 posts!
  5. LightBringer

    Longevity of Mir 2

    worst thing ever is seeing a 1/50000 drop, drop on the first kill, thanks RNG (as a GM) that is..
  6. LightBringer

    Longevity of Mir 2

    Jev with those complaints
  7. LightBringer

    MirM Headstart Guide and Breakdown

    Not been following the MirM, is it similar in sense of playstyle to Mir4?
  8. LightBringer

    Longevity of Mir 2

    Get good.
  9. LightBringer

    Longevity of Mir 2

    I agree with Mampi here, ultimately it'd been easier for him to spawn a hen, reload drops to a 1/1 and kill the hen. I think the 1000's of WTs being spawned was maybe ill-advised on live, but harmless to the server (going off assumptions)
  10. LightBringer

    Longevity of Mir 2

    I get what you're saying. However if they make more mistakes and fat fingers, why would you balance around that? if people **** up, are generally bad at the game, you don't balance around that; they just need to get better at the game. Also what if you (the GM) are sub-par at PvP compared to...
  11. LightBringer

    Longevity of Mir 2

    Which you can do via a observer character, record and re-watch as well, if/when needed. It's what I used to do all the time, you can see who's just playing the class wrong, what's over-tuned and what is running rampant in PvP and if people have their kit on the line, all they do is RT and TT...
  12. LightBringer

    Longevity of Mir 2

    Ultimately, if a GM has created the server; they have every right to play it. We get accused of corruption regardless of whether we have a character or not on the live servers. They do have inherent advantages (drop locations, drop rates, upcoming changes etc), but they also usually have much...
  13. LightBringer

    Longevity of Mir 2

    We can reach 1,000,000 on this thread alone. Lets gooooooo!
  14. LightBringer

    Chat GPT - Give this a whirl

    Yeah this is true, there isn't much story and lore to peoples quests
  15. LightBringer

    Chat GPT - Give this a whirl

    Are yous actually using it for quests? They really aren't that hard to do
  16. LightBringer

    [Help] Unreal Engine - Exporting Assets

    Figured it out, load project, load assets, content explorer, find the assets then you can asset action > explore.
  17. LightBringer

    [Help] Unreal Engine - Exporting Assets

    Hi! I have never used UE before. Bought an asset pack for sound effects, I want to export them to edit the audio, how do I go about doing this? I am running UE 5.1. Cheers!
  18. LightBringer

    New role

    I wouldn't say so if you're really driven outside of work for professional development; and depends where you want to progress to, long term :) . My drive has always been progress in terms of knowledge, not more money (but it just comes hand in hand as you work up the ladder anyway).
  19. LightBringer

    Longevity of Mir 2

    With imagination you can do so many massive features using npc scripts alone. Really coding it just makes it easier (or not in some cases) to troubleshoot and implement Just using scripts for testing awhile back I created a shard system that had weighted global RNG, so after certain hand in...
  20. LightBringer

    Longevity of Mir 2

    See I would happily be part of a community driven server team; but the biggest thing it boils down to is trusting the other team members. Me and Storm have worked together since 2016 and bringing more into the fray takes a big risk on our side (having access to our years of work)