If if the target is standing in 1 spot and your away from him, hold shift and it will run to him, it's not as bad as before as you walk when you get close but still.
Also am pretty sure body luck goes down when you pk someone.
Shifting isn't fixed -.-, your still running while holding.
Edit: It walks when you get 2 steps away from the player but can still run after someone if they are running away.
Killing 1 mob at a time is zero effort? unless your a wiz. I just don't understand why you can get scales in LightingCave and MoltenCave also FoxBoss you can get orbs from little mobs outside cave and also fox's drop them but for yims you have to go pb to farm the entry item?
Make them rarer...
AdmissionOrb for FoxBoss which shitty mobs drop outside the cave (Stupid imo)
EM DragonScales which Oma's drop
Yims was SealScroll which ghouls dropped in sv mines
Any chance you can add DragonScales into viper drops or even those spider ones on 2nd?
Gets annoying having to go back to your old leveling area just to get a item to get into your new leveling area, scales should be for EM, not sure why you changed it tbh.
Isn't EM always up though? when you kill him he just repspawns but a bit harder? be bit silly to have low drop rate on the good stuff when you can just keep farming him all day, send people back for pot runs.
The sun auto pot has to go, it's ruining pvp, as for normal auto pot, i only use mp auto pot on leveling and i only use normal hp auto pot on things am thursting as you can't pot while holding shift. But yeh the sooner they remove suns one the better.
Who is bitching? Sounds like me you just wanted to say "Best MC in game" which is all we ever hear from you LeeBaz.
You worry me sometimes to be honest.
As for FF, having 3x no one really stands much of a chance in palace, that pretty much.. 500-600dmg which would floor most people, so yea FF...
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