Can't see it being too long now. Been helping with testing and its come along great.
Skunks added loads of new quests and stuff and got rid of the shitstabbing assassins :)
Its great that your looking at doing something new, but I can't see how this will work for mir.
i don't think that generally, these are the sort of things people are looking for in a mir server otherwise they'd play a different game which is way better at doing the things you suggested.
What worries me is the storage space. A couple or in some cases even just 1 game would fill that 8gb memory card =/
Can see it being pretty expensive so Im gonna wait a while an see how it goes.
To be fair, this is a relaunch and 99% of the features advertised are done and ingame.
They've just been redoing exp and drops, adding new skills and removing all traces of assassin.
Also a couple of bugs that impacted on the game the first time round are now sorted.
Its looking good and I don't...
Grp members had to be at foxhill. ie leader could run to kr and get u all in as long as members were there.
Yes it checked to see if anyone was in kr and if so u couldnt enter.
You could stay in as long as you wanted.
spawned every 2 hours I think (not 100% may have been hourly)
Wise choice :p...
Who is working on the server now besides yourself skunk?
Would be interested to test but I invested a tonne of time into it the first time round and was sad it went tits up.
When do u plan on opening for testing?
And good luck with it.
Re: Mir reunited
Think this was my main problem with it. Was great to speak to people and enjoyed hunting as a noob again in mines etc.
Got to lvl21 then it hit me, Ive done this all before, I know exactly whats coming.
Theres a great atmosphere about the server but cba to grind away leveling...
This is exactly why I'll be playing. Theres alot of people I have kept in touch with who havent played mir for 5+ years and they are gonna play this.
If its destined to fail, it'll be a laugh along the way and good to catch up with people.
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