Thats rediculous. He asked for opinions, and donations is a valid opinion. You tell us not to play them if we don't like donations, did you even read the title of this thread? Bon has actually put a pretty good argument in for why he has donations, theres no need for that post.
My reasons ...
http://www.lomcn.co.uk/forum/showthread.php?t=42585&page=3&highlight=Liandrin
Are these the ones 56-57?
Or are there different monkey mobs I don't know about.
By the way hosting finishes 2moro so get them if they are right.
Never any point playing when it's donation run in my opinion.
You'll spend your time getting to a high level, getting decent gear. Only to enter a bg and find some guy in stupid gear soloing your 10 man team because he helped fill the server makers pockets, which is the entire aim of the server.
The only sig I do hate is woots, change it >< it looks a mess.
The actual Digital Volume piece looks ok though, don't like how it's impossible to read some of the text though.
Its feasable, although when you start writing the script you will see just how many calls there are to namelists and how large it gets.
Personally I'd stick with a 1/20 item dropping or needing 20 of an item they drop each time. It's not what you want I know but it will take a load off the server.
It's a horrible script, the more mobs you add to be killed the more lag it's going to cause and I'd just stay clear of it. Killing a WT a few times would prob be ok, but if your wanting people to kill a few hundred ET's in BDD then it's just not going to work out.
Variables are an option but...
What would be pretty cool would be if a server could have a custom low amount of hp/mp added per level up rather than whats added at the moment. That way the levels could be high while keeping the item stats low and balanced.
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