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Desolation Mir2 (Med Rate Server)
  1. UnluckyXIII

    New players said the server is more difficult to survive

    Agreed, I’ve also helped my fair share of new players who aren’t in guild and taken them to WD/NR to boost them through the initial levels, there are lots of helpful people out there!
  2. UnluckyXIII

    Maintenance: 19th February 2018 @ 18:00 UTC

    Would like to see some general and QoL changes: The shops in the Lv.45+ areas reviewed so that we don’t have to go back to a lower level area to get things like higher level dark stones. Pet food stacks, maybe increase these as they move up the different types of food as it’s a pain with a...
  3. UnluckyXIII

    Hunt gold

    Tbh I’m happy with it as is (would have been nicer set at 5 or 10) but that we get something for free at all is fine by me. I don’t have a problem with people AFK farming Hunt Gold... there’s not really any advantage to be had from it, it’s the actual gold farming that’s that problem.
  4. UnluckyXIII

    Is SDC too powerful?

    Wouldn’t mind seeing some of this from Summon Puppet or Dragon Repulse which do terrible damage by comparison... and have 30 second cool down.... and no using pots during DR.... and stuck in one space so a sitting duck.... yeah I guess it does look a little OP when looking in from the outside...
  5. UnluckyXIII

    Guild WarzzZZzz!!...

    I say “Hi” to the majority of people I pass while hunting (no matter what colours they are flying), would love to know your ingame name since I fall under the category of “ALL” but as most people will know I’m a relatively passive player and only PvP when I have to (which if I’ve had to, unless...
  6. UnluckyXIII

    Guild WarzzZZzz!!...

    PvP balance in its current capacity would result in a mass exudes if body drops were to be introduced, so personally I stand behind Jamie’s decision to not implement this. I do agree that going to war in its current state is too easy and I did suggest that this be reviewed with an increasing...
  7. UnluckyXIII

    Guild WarzzZZzz!!...

    This is War, it keeps Mir interesting, win/lose it doesn’t matter to me, I just like that Mir offers this option as most modern MMO’s go the carebear route and PvP can only be conducted in specific maps, by opting into PvP or at arranged battles, sure it might be disruptive to levelling and your...
  8. UnluckyXIII

    what is southern dunes expasion?

    The maps are already in place (South exit of Numa Village - Lv.80 area) I’m guessing these maps plus the Crystal Mines and Abandoned Village/Forgotten Monastery would be the expansion?
  9. UnluckyXIII

    boting in fleas!!!!!!!!!

    The problem is the character has someone semi-afk while it’s botting or possibly someone there but they don’t react, a couple of nights ago Geralt killed them, they warped to town cast spells a few times and then ringed to a second character at the door back down to Ants (Sub Floor) and...
  10. UnluckyXIII

    Assassin Class – A Personal Perspective of Current Skills

    I think one of the bigger issues is that the early game advantage on a mid/high rate server is soon gone, Sins felt great at Lv.33 when they could smash the scrub subs easier than the other lasses, 20 levels later that advantage is long gone and the scaling starts to feel well off. I honestly...
  11. UnluckyXIII

    Assassin Class – A Personal Perspective of Current Skills

    Dragon Repulse only really has use for cashing, assisting in clearing a door and pushing stuff away from the other squishy classes, the risk (can’t pot and most dungeons have ranged) Vs. damage (relatively low) Vs. 30 second cool down (far too much for levelling) mean it’s not a viable levelling...
  12. UnluckyXIII

    Assassin Class – A Personal Perspective of Current Skills

    Exactly that, as soon as I Abyss the pet I would DoS to the Tao meaning it’s then a choice to puri pet or focus on survival which might just give the Sin a chance in PvP (a slim one but it’s better than where we are now). Anyway, it was just one though of many, I wouldn’t want the thread to turn...
  13. UnluckyXIII

    Suggestion Under used Tao Spells

    Would like to see trap oct have more use as it’s a great utility spell for crowd control, I don’t think I’ve seen a single Tao cast it so far, not sure what level range it should trap upto (wouldn’t say as high as Wraith Grip since it’s multi mob) but should definitely be reworked. Not sure I...
  14. UnluckyXIII

    Sw needs to change

    Sounds much better than the current system (aside from points per kills for the above mentioned reason). I’ll throw my idea into the mix since we are all coming up with ideas, for me I would keep the boss system as it is, but require the attackers to hold 2 positions on the map, once these are...
  15. UnluckyXIII

    Assassin Class – A Personal Perspective of Current Skills

    A few more: Hell Fire - At low levels it offered “some damage” and could be used as a means to pull mobs towards you, in the later dungeons everything is far too strong resulting in the skill simply getting blocked. Furthermore it can’t be used to pull as everything in the later dungeons have...
  16. UnluckyXIII

    boting in fleas!!!!!!!!!

    Think you worry about this too much bud....
  17. UnluckyXIII

    What are mobs hitting me with?

    Info is in the monster box that pops up when you go over them, damage type is left of the hp bar
  18. UnluckyXIII

    Banyo Island / Cave

    Want a tissue? **** me, it’s a game mate, maybe you should go for a walk and calm down? No one in NewOrder is wanting a handover, so might as well put that popcorn away as there’s no show to see here pumpkin x
  19. UnluckyXIII

    Suggestion War Features

    Oh wow #crymore Grow up, it’s a game for God’s sake...
  20. UnluckyXIII

    Suggestion War Features

    Hey all, Not sure how everyone else feels about the current war system but personally I would like it to be so much more (if this is at all possible), it would be nice if they were able to add some additional War features. Some ideas would include a total tally of Kills/Deaths at the end of...