Search results

Mu online season 21 - grand opening
  1. Andeh

    Shanda increases screen res

    Hey Milo, for entertainment sake, set Heroes to 1920x1080 and take a screenshot :P
  2. Andeh

    Best wil editor?

    HH8 works with Mir3, and Kaori's MIM but thats all I know of
  3. Andeh

    Shanda increases screen res

    wow 1024 looks awesome, and that interface look awesome!!!
  4. Andeh

    Shanda increases screen res

    maybe its just the resolution when in windowed mode, and the game is just scalled? off topic: my name is orange now, is that good? lol
  5. Andeh

    Anyone Got Jinchon Temple Mini maps?

    ahh the mir3 version. This actually helps me with my Mir2 version im currently working on, cheers.
  6. Andeh

    Anyone Got Jinchon Temple Mini maps?

    which jinchon temple you talking about? the only one I know of, is the one from ragezone.
  7. Andeh

    First real attempt at mapping

    well hopefully when im done, I can release the whole dungeon as a set, along with the mobs to go with it ---------- Post added 05-09-2011 at 05:49 PM ---------- Previous post was 04-09-2011 at 05:11 PM ---------- 1st floor is going to be split into 4 floors: North South East and West. Heres...
  8. Andeh

    Problem with objects

    no chance im rebuilding the object, too may of them have this issue. But I will try ctrl clicking around. ---------- Post added at 01:07 AM ---------- Previous post was at 12:46 AM ---------- tried redoing the attributes, but whenever I click a button in the object editor, its placing an...
  9. Andeh

    Problem with objects

    Ok I have this incredibly irritating problem with my objects. I've added attributes to them to make it much easier to make a map, but for some reason, alot of them have a square, which far away from the rest of the object, and its preventing me from placing objects. See the pic (the problem is...
  10. Andeh

    First real attempt at mapping

    Ok, I get that tiles past 9999 wont be read by the editor cause it hasnt been updated, but maybe you could elaborate on what you mean by suitable objects being available? I checked several times. I couldn't find any suitable objects to use in my map
  11. Andeh

    First real attempt at mapping

    ooh right. Guess I'll make do with what I have then.
  12. Andeh

    First real attempt at mapping

    whats "td's" ?
  13. Andeh

    First real attempt at mapping

    Look at this shot taken from the Mir3 version: Everything highlighted is missing from the korean client
  14. Andeh

    First real attempt at mapping

    See, I have a number of ideas in my head, but the problem is, half the objects are missing. All the stuff I was hoping to use, that you find in the Mir3 version of Jinchon, are seemingly missing from the korean client... Basically, theres walls, floor tiles, and pillars/bricks, thats it...
  15. Andeh

    First real attempt at mapping

    could make a change, and have some mobs in it then. i plan of having a choice of 4 floors to start from
  16. Andeh

    First real attempt at mapping

    updated first post with new lobby map
  17. Andeh

    Jt maps

    yeah, im guessing whatever client you're using, or editor, cant read tiles5.wil Thats as far as I get with the ragezone maps. You'll have to fix the floor tiles yourself in a map editor.
  18. Andeh

    Jt maps

    they're are no jt maps for mir2, other than the ones made for ragezones server, and they use custom objects and tiles.
  19. Andeh

    First real attempt at mapping

    well, now that I know how to add attributes to the objects, it should be alot less painful putting these together. So Im hoping to have something much better to show soon. The lobby can easily be redone, its a tiny map, that can be slapped up in 10 mins.
  20. Andeh

    Jt maps

    Is it possible? without rebuilding the whole map? Im guessing thats what you'd have to do to make use of the tiles and objects in the korean client...