Getting on archons is an absolute nightmare so I'll probs play Marble while it's a drop fest.
One login I get white screen'd, next I log in fine, then the login gate will be buggy the next, then I'll get black screen'd. Really puts me off playing when it's a 30min ballache to even pick a char...
Only fair really. He can't be seen taking money from people for something he spends next to 0 time on when it's in rack and ruin.
Does need to whack the gold rate up 10x so people can still maintain themselves.
Also skyrocket thread/Frag drop rate.
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This is it in a nutshell. His levelling group on RotA consists primarily of CORE members from Marble.
As much as I hate to say it, Marble is over and Iv gone to RotA myself. I'll have to get used to the clunkiness and learn to play P69v2 with some new menus.
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Re: Rise of the Archons - Rule of the Arcane Lords
Too clunky for me after only playing Crystal/Marble for the last 2 years? So maybe I'm just too used to the newer versions. Shame the guy with most capabilities and experience in said files has seemingly falling back in love with Heroes files...
Re: Rise of the Archons - Rule of the Arcane Lords
Logged on, literally laughed out loud at the way it looks and logged out and uninstalled.
Just cannot take that step back in aesthetic quality after Crystal/Marble. No matter how good it may be.
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Have zero intention of going to Archons personally. The shear fact it's on Heroes files just makes me laugh. It's like getting a 1st class ticket for free after you buy economy, then sitting in economy.
I'll continue to play here until I have nobody to play it with. Then I will play nothing...
I don't get it? Chinese killed RME, it dropped something global worthy, and then server crashed? ... is that the problem here? Lol
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The Chinese and arabs will drop this server like they do every server when they're ready, regardless of what they've spent.
Unfortunately with charms being so powerful it's made the game a levelling server where you stay in RC and get everything you'd ever need.
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Lol... why you just have orbs doing nothing?
It's common knowledge they'd be removed come Easter. Did you think they'd be ingame forever?
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Too late to change that now. Literally billions of exp has been gained from agil kits.
Leave as it is and learn from it on the next cave.
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The fact that you are openly admitting that you pour cash and hundreds of hours into getting max luck only to pk unfairly is testament to how baaaaaad you are.
Absolutely shitting yourself at the thought of an even playing field.
However I do agree this is game changing, and even though it...
From a gameplay POV, and making content that is actually entertaining and fun, I can't think of anyone better.
Bens track record of caves being challenging and non-linear speaks for itself.
The PvP aspect is always fairly good, atleast on the older file sets. Harder to get right on new sets...
Warrs are safer bossers than sins now due to green being unrequired. A 44 warr can kill BlackMarr for example without a problem. But a 44 sin gets 3 hit.
Survivability is more important than utility.
Faster levellers too.
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