Thanks for the reply guys, Just wondering if theres an ETA on when i can view this list of King3g NPC comands?
Realy need to get some practise in beffore i start scripting anything for a live server. =/
Recently iv been trying to help a mir3 server usen the King files, Now i can do what i can where i can but theres a limit to that.
I want to help them by scripting genral NPCs aswell as some Quest NPCs...
I have done this alot on mir2 servers and on one mir3 server. ( mir 3 was usen old 3.35...
Hummm Well i'v seen this problem beffore on many servers....
Trouble is thay fix it and dont tell anyone what was causeing it...
Personaly i'v never had this problem so i cant help but, If some one whos had this happen and fixed it could post info on it then im sure the comunity would...
These Files are great imo... Theres only one thing that i realy dislike about 1.9 tho.... No damin Stackable Items! :crying:
Shame cuz i realy liked the ragezone setup.
/Toxin (BIO from RZ HR)
Erm... Thats exactly what i needed my friend thanks you very very much!.
Just looking at that script you posted, I can see what was conffussing me and i now know how to work it out... So thanks you again! :thumbup2:
/Toxin
(P.S)- Nice script you got there man.
Erm... I started working on my 2.3 server again recently and my aim is to finish off my noob quests, So iv started making a few simple killcount scripts. Now i have One ingame and working like a charm which is all well and good, But looking at the way killcount scripts work has conffused me on...
Re: Blizz/MS Bug
:001_huh:
I had a simular problem with the first set of 2.3 files i ever used... couldnt find a way to fix it so i just got some new files.
on them same files with ms/blizz bugs i allso had redpoison bug... if you red poison a mob you would then 1 hit that mob no materr ur...
UnamedMir was Zakunz server i was on his team :P
I should realy start putting [ /Toxin ] At end of posts so ppl know whos
actually usen the account for each post. LoL
And i know the name DarkLord from some where.
I just had a same sorta problem as you... But i only have one script useing variables and integer, It keept coming up with " Variable not found " same as you... but it wasnt anything to do with 2 scripts collideing, Mine was a simple scripting error... CHECKNAMELIST wasnt pointed at the right...
Erm i wouldnt take my word for it but im 90% sure i saw some one ask the very same thing not so long ago and the answer is yes 2.6 files have same graphics folder system as 2.3.
But i could be rong LoL.
I was fearing some one would say/suggest that...
Thing is im realy crap with mapeditor. :blushing:
I know that on ragezone 1.9 files its not done by editing the map, Was
hopeing that it would be same for 2.3. LoL
Hmm i wonder if i know some one who can use it better then me,
Dout it though...
I have been look for a Clean Empty 2.3 Database but i'v found nothing on it... Best advice i can give would be to find a Euro Standerd 2.3 Database and work from that, Annoying i know as i wanted to do this very same thing.
:crying:
And sorry to go off topic but are you trying to find this for...
I'v tried useing the search function but i gues this hasnt bin asked beffore or thread was deleted i duno...
What i would like to know is how to set it so SafeZones have an outline, ( A visual border line so you can tell where your safe and not safe. xD )
Like what the ragezone 1.9 files do...
Erm you dont need to use the Rebirth stystum colors attal tbh, Just use the npc command (CHANGENAMECOLOR) To set the color name you want each rebirth to have...
Then make a Login Script in Qmanage.txt that checks what your Renewlevel is and make it set color via NPC command.
Hope this helps...
I had a simular problem usen the ragezone1.9 files mental released... for me it was a port forwarding problem... aka - i had forwarded the rong port. xD LoL
Now im not sure but i think ragezone files uses a diffrent Port then most 1.9 files. =/
Guese what im saying is check that the port you...
Only thing i can think of for armours not repairing is that u havnt deleted every thing IN ( i think it is Marker_Saved Folder ) then rebooted server...
this adds any new items uv put in server to the maket list making them able to be Sold and Repaired.
As for the paras and Pros... If there...
If you put a certan number in FLD_NEED it makes the item use credit points insted of a requierd level... then in the FLD_LEVEL u put how many credit points u would like the item to requiere
hope it helps
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