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Mu online season 21 - grand opening
  1. chimera

    MagicStones

    Sounds similar to talismans with elements on them, let us know what the above does please.
  2. chimera

    MagicStones

    what do they do?
  3. chimera

    HaseKura

    Stop this now and limit discussion to the constructive about the server in question or infractions will start to be handed out. Thank you.
  4. chimera

    Mir Item Guide

    yup, check in my released work, link in signature.
  5. chimera

    HaseKura

    Has this gone off-topic?
  6. chimera

    Town attack

    mongenp "3,126,255,1" Tadanga 50 applymonex "3,126,255,30" Tadanga3 [monsterside] Spawning Tadanga and applying to Tadanga3 - of course it doesn't work :)
  7. chimera

    Town attack

    applymonex "3,107,286,15" Tadanga [monsterside] addpath 107,286 might be because your 1st path point is within the 15 radius you set and no the addpath doesn't use the map number as you can only use addpath on the same map.
  8. chimera

    Town attack

    movenpc from and to locations. example. #ACT movenpc "5,262,84,(Administrator)_Official" gmmap 262 85 and to move it back movenpc "gmmap,262,85,(Administrator)_Official" 5 262 84 I don't use the images, they just use extra graphics (adding to lag) and tbh I rather just see the message, so...
  9. chimera

    Town attack

    DQ1600_11, DQ1600_12, D1601 It is a call command yes but just an @scriptname at the end. Paths are to avoid large obsticles or if you just want them to move in a certain way, like running around a building or pacing/patrolling an area.
  10. chimera

    Town attack

    you mongenp mobs in certain place then use the addpath for waypoints followed by applypath to set of mobs, then clear path once they get there eg. #act mongenp "5,72,130,1" mobname 35 applymonex "5,72,130,15" mobname [monsterside] addpath 199,161 addpath 209,151 addpath 247,107 applypath...
  11. chimera

    New Gold Ice Palace MapInfo?

    What exactly are you wanting?
  12. chimera

    Server Poll

    I don't play games anymore, I don't have the time or physical energy but if I did I would stick to a private server that offered me the hassle free friendly play, if official did that (doubtful) then I would play official :)
  13. chimera

    Script problem.....

    [@@main3] :) two @@ ???? also, don't go to @main, go to @mirguidebook and try.... So You want <$OUTPUT(P1)> <$OUTPUT(A1)> for <($OUTPUT(D3)> though not sure where its going to get p1 from as after a P.. is used it vanishes and you multiplied it with P2 to produce D3.
  14. chimera

    How to mov usergold to variable?

    #ACT mov P1 %USERGOLD MOV A0 %USERMAP MOV A1 %USERX MOV A2 %USERY div P1 10 mov N1 %P9 take gold %N1 formatstr "%s,%s,%s,0" %A0 %A1 %A2 DropItemMap %A9 Gold %N1 1 This will give a 10% drop of gold. You can't increase xx or yy by 2 as it may be in a wall i think so why not just drop on char...
  15. chimera

    Release - Guild Points System

    Or people don't know about the thanks button :)
  16. chimera

    How to mov usergold to variable?

    Go on then and we'll tell you if will work correctly ;)
  17. chimera

    recall group into cave.....

    Checkjob works for user of script, I don't think there is a way to do this as there is no way to write into a script to check for class in a group, just number of characters.
  18. chimera

    Skills Limit on how many a char can have?

    I expect you are talking about a GM and no, never come accross this :)
  19. chimera

    GuildPoints system.

    Great news, well done :)
  20. chimera

    GuildPoints system.

    You're welcome, thank you for your patience due to my limited time :)