I think as far as game shops go, the problem I see with servers is that price wise they should offer cheaper item prices. So people get more bang for their money.
Spending 5 USD on a exp potion that lasts a few hours is not a smart investment for my money, but if i could get alot more for that...
Haha I dont get it either. Theres little advantage from luck +1-+5. From what I remember from mir2/3 luck +1 gave an additional 10% critical.
So when I had a +4 luck GreatAxe I would have a total of 50% Critical (40% from the weapon and 10% from body)
Ive killed a legendary version of a zombie which had like 15-20x more hp than a level 1-6 zombie. Mobs need more of a hp boost per additional level. Re-rolled wizard noticed while taming my level 7 Oma Warrior was not that much better then a regular Oma Warrior. My Level 4 Oma Warrior got beat...
Ive noticed tamed monsters hp doesn't really go up that much as they level. My Oma Warrior level 7 wasnt much different from a regular one. Noticing the same thing with Wedgemoths. Would be cool if they got more of a hp bump in between levels. Feels like the only thing that went up as they...
Just wondering if there is a list of tameable monsters for wizards? (Guide by level required)
Or if anyone could give me a breakdown on what to tame and for what levels.
Everyone says that theres no point in even thinking about taming monsters until level 40+ but I would still like to see what...
For those of us that dont know :P What is a legendary monster? A max. level version of a scarecrow for example? And do they drop anything special in particular
Re: Legend of Mir Chronicles [AceM2]
Its only supposed to make your poison last longer i think on this server and maybe increase poison damage/ poison cloud damage.
Ive been noticing while trying out the wizard class that alot of monsters dont flinch or flinch very long when you hit them with magic. They just keep walking towards you. For example in Wooma Temple Flaming woomas, soldiers, stone temple, etc. Also in flea caves. Having a ping of about 100-150...
Keep them in one pile how they are now, no point in separating them into piles of 50/100 or whatever. Waste of inventory space. I love how things are 1/5000 per pile, fresh new take on mir. Keep up the great work Jamie
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