I love archers, but they're really lacking in pvp due to bugs.
When i static and the target is running it does nothing, i have to put my self in a vulnerable position by stopping still so they stop and static hits them.. theres also the problem when you use spells they do nothing such as...
At level 43 with a 36 bow it sucks if pk comes, im always red off 2 kills so i basically have to afk the night if i defend a boss or something.
Imo i think it should be 50 pk points per kill like having the fate wep and lower the fate weps as well.
Whats everyone else's thoughts?
Im a 43 archer and can lure off doors without dying so im sure warriors or taos can do it
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Im a 43 archer and can lure off doors without dying so im sure warriors or taos can do it
Why is curse10 crying about a guild hunting cave?
We have an elite group for hunting and we smash the place, so i dont understand how you're not, i've seen you guys in there a hell of alot lately... seems to me you just want it easy.
Re: Mir Chronicles - Path to Hell - Patch 2.0 - Coming Soon
Basic copy of what reece said tbh.
Most mobs chomp archers hp, having a passive 30 hp every 5 seconds (asuming its the same as attundedmind) just wouldnt be any use to me what so ever, most hunting places i go to now i get 2-3 shotted...
Re: Mir Chronicles - Path to Hell - Patch 2.0 - Coming Soon
Yeh i cant really think of ways in which a hp regain spell would come in handy whilst playing archers.
Re: Mir Chronicles - Path to Hell - Patch 2.0 - Coming Soon
I feel archers took the short straw when it comes to new spells, such a let down for me.. trap seems alright but attuned body make no sense to me.
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