Search results

Desolation Mir2 (Med Rate Server)
  1. chimera

    terrabite hard drive

    There is a little thing that lots of advertisers of products use called E&OE (usually at the base of a price list) basically means that if they make a mistake they don't have to sell at that price. And no I wouldn't have bought off you, I prefer to buy from shops ecause then you have easier...
  2. chimera

    Items and Mob Creation

    *Waits for next question* ;) You're welcome :D
  3. chimera

    Items and Mob Creation

    Move Images (added to assist searches) Weapons file 10 you mean? You can only use 1-5 so you need to move any images from 10 to a spare space in one of the wep files 1-5. Don't forget to do both M-wep and WM-wep. Fastest way is to compile new wep file using KaoriMIM :) 1. Find a space slot...
  4. chimera

    Items and Mob Creation

    That's because the server files can only read from Mon-1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22 and DMon-1 files. Mon1=Images 0-9 Mon2=10-19 Mon3=20-29 Mon4=30-38 Mon5=40-49 Mon6=50-59 Mon7=60-69 Mon8=70-79 Mon9=80-89 Mon10=90-99 Mon11=100-109 Mon12=110-119 Mon13=120-129...
  5. chimera

    Items and Mob Creation

    That is because the server files can only read upto weapons file 5, that's why I didn't mention weapons file 10 in guide. :)
  6. chimera

    Mob Spawns

    Hehe *psychic* ;)
  7. chimera

    Item's

    Posted solution several times - see released work link in sig, post 15 for shape numbers for weapons. That is assuming you've put the weapons in correct places in M-wep and WM-wep files.
  8. chimera

    Mob Spawns

    Example from mongen file: 0 150 140 Hen 125 30 8 Meaning: Map number - 0 xx location - 150 yy location - 140 mob name - Hen radius around xx/yy coords - 125 (125 character paces in every direction around spawn point) number mobs - 30 every xx mins - 8
  9. chimera

    Items and Mob Creation

    Weapons_1 Shape 0001 1 3001 2 6001 3 9001 4 12001 5 15001 6 18001 7 21001 8 24001 9 27001 10 weapons_2 Shapes 11-20 weapons_3 Shapes 21-30 weapons_4 Shapes 31-40 weapons_5 Shapes 41-50 ie. Weapons_1 images 3001-4000 is shape 2 weapons_2 images 3001-4000 is shape 12 weapons_3...
  10. chimera

    Item's

    I personally don't know of anyone who has wings working on external character view and I think you might be right about them having to be in the m-hum etc files (seems to make sense). Not sure on that one Hallmat, armour glows on character screen Q work on the shape number, wings I should think...
  11. chimera

    Items and Mob Creation

    lol I only did that mob to demonstrate it could be done for you :P The problem being that the mob starts out as a statue like ZT does, if you don't want it to be a statue you'd have to do a custom monai and apply race 255 in sql :)
  12. chimera

    Items and Mob Creation

    I assume you've made the race of your new mob 102 then? Did you reload the sql monster file (if server was up when changing this)? Race =102 Appr=200
  13. chimera

    Item's

    You need the Proguse.wil/wix files with the images for them. sorry I don't have enough personal webspace to upload this file. I believe you also have to set the StdMode in sql to something specific but can't recall what.
  14. chimera

    Item's

    You're very welcome Hallmat :)
  15. chimera

    Mir v3.38 NPC problem

    You're very welcome :)
  16. chimera

    Item's

    The shape is for the external view of the sword, refer to post #15 in the released work in my sig for help :) You currently have all set to 2 which is DGS in M-wep1 and WM-wep1
  17. chimera

    vertual tours

    sounds like you are looking for something like a virtual world where people make things and sell them to other virtual world users, it's actually big business with solf drink, etc companies having virtual stores, etc. Try this They are looking for 3d designers Search for virtual worlds. There...
  18. chimera

    Car Project, dnt post if u dont like it.

    Rover were bought by BMW years ago...
  19. chimera

    Items and Mob Creation

    post#15 hth :)
  20. chimera

    Mir v3.38 NPC problem

    All npc scripts start with [@main] hence I think you need to change yours slightly [@main] #SAY hello - introduction script <continue/@addstatsmain>\ [@addstatsmain] #Say Witaj dzielny bohaterze, ja zajmuje sie refine biżuterii.\ Aby wykonać jedno refine potrzeba ci 20 sztuk ItemOFUpgrade\...