Never mind just done it myself, for anyone interested i used:
warrior: 8,-40
wizard: 14,-30
taoist: 20,-25
canes: 8,-20
i knew there was a program that let u easily do placements that guy that used to make shields released it just cba to go find it, didnt take long to do it myself any way
tried msgin you but it wouldnt work for some reason so done a post instead
the weapons you released here :
http://www.lomcn.co.uk/forum/showthread.php?73226-Weapon-Series-1-(3-New-Weapons)
What are the placements for the stateitem images? as i tried what you gave being
warrior: 53,144...
www.oldskoolgaming.net
been up about 8months now, been runnin servers for nearly 5years, good reliability, around 100 usercount. Level caps so no1 ever gets too far ahead, give it a try
Re: [RubyM2] SijoMiR
i know you say lcd codes all the mobs frm offical, but does he code them exactly like offical? if so how do you guys get info on how they work etc?
just curious, as whenever me and matt make mobs we jsut randomly make its abilitys up!
Re: [RubyM2] SijoMiR
that new mob looks interesting, care to share any info?
like where the wil is from? is it from offical? what spells does it do? blah balh
maybe now your starting to see that running a server is not so easy!
even when you try hard and put a lot of time and effort into the server, ppl will still slate and hate on you for no reason, when you make small mistakes like forgetting to check an exploited npc!
running a high usercount...
Ive never understood the item/gold wipes... people are gonna be loggin in at level 40 with like 8 dc and no gold at all.. so they wont even be able to buy a few things from shops.. ud be better off starting a new character, as they are gonna basically have to go kill hens and stuff ne way lol...
I dont really know wot to say without probably getting banned.
But not fixing the storage exploit is just very poor imo.
but thats what happens when you just put up a set of basic files that you havnt made yourself
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