Still doing some last minute work, so now is a good time to let me know of any issues that have been bugging you... So far the list looks like:
- TU Luck effect lowered.
- TU'ing certain mobs turnt off (list was reasonably long, but I have applied a NoTU field to mobs that shouldn't be TU'ed...
Hey Firery,
I can completely understand the frustration regarding the release of the files, but (and this is not an excuse this is just factual) I do not have the time nor energy to focus both on a release of the files as well as maintaining a server with a couple of hundred players. I work...
Sorry guys,
I have been away and/or really busy... I am back this weekend and will do a reboot and get a patch out...
There won't be loads in this patch other than:
- Fixes to small interface.
- Additional options added to:
- Turn magic effects off
- Turn Hum effects off
- Turn mob...
Yeah so there is no code to support TM work involved would be more like
Creating table
Tying table into dbserver
Doing the procedures/methods for pulling and pushing data
Creating npc commands to make use of these methods
Doing the network stuff to display the results etc etc...
Its a...
I see, I hear but unfortunately it comes down to priority again and whilst there is an alternative (no matter how rubbish that alt might be) its priority is drastically decreased.
Sam
Ill check the levelling issue, but if I'm honest it goes against the convention of pets... If there was an issue with deva levelling it would be an issue with all pets, so I doubt there is a problem.
Sam
Quoting incredibly old posts by me kind of takes what has happened since then out of context lol... Slaying didn't interrupt tdb when tdb had a small delay, but people wanted euro and thats what you now have... Holding down and mp draining is euro, no delay is euro, slaying interrupting is euro...
OK, so for a fair comparison the warrior would also require health runes and a 5 string set and yes the warrior will be tankier, was a pretty silly comparison.
War with BDA vs Wiz with BDA = War has a natural tankier ability, granted 5String is focused a wizard's, but then the amount of BDA's...
I don't think I mentioned HP, but your right it plays a massive role in the issue here.
Skill changes won't change, so we need to look at improving warriors instead of changing tao/wizards.
Wizards solo still die faster than warriors solo, regardless of shield + added hp, so I don't see how a...
Just a note on the release of server files also, as I believe the general consensus on subject is that we won't release the files due to the success of the server and I would like to clear up that this really isn't the case.
In order to do a good release of the files I would need to stop all...
Spawns are the same as official and a couple of ragezone servers (who used official spawns that were leaked), I think the issue is the user count is generally reasonably high and mobs are being killed pretty often.
Sam
He has never been able to do this... Unless they are in a guild war/subak war (which is a bug I missed)... removing wiz lock on players was one of the first things we looked into before opening the server.
Sam
I thinking peoples view of this "lock" is completely warped... Its not a "lock" its if a player has there cursor over you and fires frost crunch for example it will have a 50/50chance of hitting... its not hit once and then you don't need to aim.
Sam
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