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Mu online season 21 - grand opening
  1. Samuel

    Tonights update...

    I am looking into a temp solution for markets etc... But it won't be in tonight :(... Sam
  2. Samuel

    Tonights update...

    I won't be changing this... It either uses mp tick or cast amount... either of which cost the same MP except this way you can pause toe save mp... Sam
  3. Samuel

    Tonights update...

    Agreed... But some might say better late than never... :) Sam
  4. Samuel

    Tonights update...

    Still doing some last minute work, so now is a good time to let me know of any issues that have been bugging you... So far the list looks like: - TU Luck effect lowered. - TU'ing certain mobs turnt off (list was reasonably long, but I have applied a NoTU field to mobs that shouldn't be TU'ed...
  5. Samuel

    Who is the team at present ?

    Hey Firery, I can completely understand the frustration regarding the release of the files, but (and this is not an excuse this is just factual) I do not have the time nor energy to focus both on a release of the files as well as maintaining a server with a couple of hundred players. I work...
  6. Samuel

    Fox mobs should not be tamable

    They shouldn't be tamable... I will fix this for sunday's reboot. Sam
  7. Samuel

    Lack of update this weekend

    Sorry guys, I have been away and/or really busy... I am back this weekend and will do a reboot and get a patch out... There won't be loads in this patch other than: - Fixes to small interface. - Additional options added to: - Turn magic effects off - Turn Hum effects off - Turn mob...
  8. Samuel

    Trust Merchant

    Yeah so there is no code to support TM work involved would be more like Creating table Tying table into dbserver Doing the procedures/methods for pulling and pushing data Creating npc commands to make use of these methods Doing the network stuff to display the results etc etc... Its a...
  9. Samuel

    installation error?

    Fixed? lol Sam
  10. Samuel

    Trust Merchant

    I see, I hear but unfortunately it comes down to priority again and whilst there is an alternative (no matter how rubbish that alt might be) its priority is drastically decreased. Sam
  11. Samuel

    Deva Damage (+Shinsu)

    Ill check the levelling issue, but if I'm honest it goes against the convention of pets... If there was an issue with deva levelling it would be an issue with all pets, so I doubt there is a problem. Sam
  12. Samuel

    [Suggestions] the real issues with warriors?

    Quoting incredibly old posts by me kind of takes what has happened since then out of context lol... Slaying didn't interrupt tdb when tdb had a small delay, but people wanted euro and thats what you now have... Holding down and mp draining is euro, no delay is euro, slaying interrupting is euro...
  13. Samuel

    [Suggestions] the real issues with warriors?

    OK, so for a fair comparison the warrior would also require health runes and a 5 string set and yes the warrior will be tankier, was a pretty silly comparison. War with BDA vs Wiz with BDA = War has a natural tankier ability, granted 5String is focused a wizard's, but then the amount of BDA's...
  14. Samuel

    Blizzard and meteor strike doing double damage

    Blizard only does 2/3 hits... MeteorStrike has been corrected and will be in next update. Sam
  15. Samuel

    [Suggestions] the real issues with warriors?

    I don't think I mentioned HP, but your right it plays a massive role in the issue here. Skill changes won't change, so we need to look at improving warriors instead of changing tao/wizards. Wizards solo still die faster than warriors solo, regardless of shield + added hp, so I don't see how a...
  16. Samuel

    Server Team

    Just a note on the release of server files also, as I believe the general consensus on subject is that we won't release the files due to the success of the server and I would like to clear up that this really isn't the case. In order to do a good release of the files I would need to stop all...
  17. Samuel

    Empty (or deserted) caves...

    Spawns are the same as official and a couple of ragezone servers (who used official spawns that were leaked), I think the issue is the user count is generally reasonably high and mobs are being killed pretty often. Sam
  18. Samuel

    [Suggestions] the real issues with warriors?

    He has never been able to do this... Unless they are in a guild war/subak war (which is a bug I missed)... removing wiz lock on players was one of the first things we looked into before opening the server. Sam
  19. Samuel

    [Suggestions] the real issues with warriors?

    I would be interested in the statistics from your attempt... Be good to try and get a good balance. Sam
  20. Samuel

    [Suggestions] the real issues with warriors?

    I thinking peoples view of this "lock" is completely warped... Its not a "lock" its if a player has there cursor over you and fires frost crunch for example it will have a 50/50chance of hitting... its not hit once and then you don't need to aim. Sam ---------- Post Merged at 12:45 PM...