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Mu online season 21 - grand opening
  1. stephenking

    Slaves!!!PLZ ANSWER!

    slaves DB Name Race RaceImg Appr ....... SlaveM 97 0 0 }--Male SlaveF 97 0 1 }--Female ================================== in mir200/!setup.txt change SlaveCanUseItem=1 DropDownSlaveUseItemOnBagFull=1 ==================================...
  2. stephenking

    Has anyone....

    you will need the L-files for that
  3. stephenking

    Server I fOund

    about the wrong msg when using client exe try using fresh exe and lieb file when you make your exe file so use fresh nevver edited files
  4. stephenking

    server files V10(v1.10) ??

    whas checking some sites again and found these v10 server files tho the gates uses simmilar then what we have but the m2 is like a real old one also there's a prog beside the m2 that i think sets the m2 or is a remote ass they dont work on my pc it gives a weird error anybody can confirm if...
  5. stephenking

    notice tht pops up when you logg on + NPC command help

    if you meen the welcome to foundation server in the chatbox when you log in????? if so its in your mir200/string.ini edit nvm i missread your post
  6. stephenking

    Why does it say Wrong!

    make sure you have a fresh exe and liebau file
  7. stephenking

    exe creating

    mmmm do people even read the sticky's???? try reading the stickys ffs soz bout this;) ;)
  8. stephenking

    What does this error mean please?

    also make sure you have a fresh exe and liebau file cant just edit an old one always need 2 fresh files
  9. stephenking

    QFunction/Orb problem

    dunno if it will help but its last thing i can think off in all my files where #CALL is used its always like this QFunction-0.txt ---------------------------------------------------- [@StdModeFunc1] #ACT #CALL [\Market\LostIsland.txt] @warpmain dunno if the #ACT is realy needed tho its always...
  10. stephenking

    Hireing archers prob

    check in *:\mirserver\Mir200\Castle\0\sabukw.txt most files have the archers in there chinese writing change it to whatevver you wanna use also check the file D:\mirserver\Mir200\Envir\Npc_def\Administrator-0150.txt and make sure the script is right it should use the cmd @hirearchernow1...
  11. stephenking

    QFunction/Orb problem

    understand what im saying? so will be like this QFunction-0.txt ---------------------------------------------------- [@StdModeFunc1] #CALL [\Market\LostIsland.txt] @warpmain ---------------------------------------------------- LostIsland.txt ----------------------------------------------------...
  12. stephenking

    Makeing a NPC @level a player 1 level how?

    try this cmd for your npc GMEXECUTE @level (amount) no need for charname i think since the char uses npc this is what i think dunno if it works tho
  13. stephenking

    SZ and Item drop probl

    for your first Q its because you have none corresponding items in your DNitems.wil file as the dnitems.wil file shows the items on floor as for sz someone elses needs to help you im afraid
  14. stephenking

    Good ol' days

    w8 2 weeks till my server is up youll get the improved euromir feeling back :P:P
  15. stephenking

    NPC Command

    testes it and your right whas a shat script tbh (it whas out my head tho without being on server) tho tested it and fixed it this will work as i made it while testing [@jinmove] #IF checkgold 10000 checklevel 65 #ACT goto @1ok #ELSESAY You don't have enough gold or to low/high lvl\ Be gone...
  16. stephenking

    NPC Command

    i think it will as i said it will close at 71 so <70 means below including 70 itself (i think as > = < are weird working cmd's :P)
  17. stephenking

    help on a map name

    thanks guys found it finnaly i can finish my script :P
  18. stephenking

    help on a map name

    anybody knows the name of the football map as i cba to check all my maps with mapedit AGAIN as its not in my mapinfo and search but found nothing on the line of mapname i know i have it in my files just cant find the name thanks
  19. stephenking

    NPC Command

    think it whas > 65 meens 65 and above for example to close for lvl #IF checklevel > 65 checklevel < 70 #ACT goto @between [@between] #SAY You lvl is between 65 and 70 i think it will be something like this for a 65/70 cave never tried it so dunno if this works and i presume you know how...
  20. stephenking

    Help with Gems please

    ;UPGRADEITEMEX X1 X2 X3 X4 X5 ;--- X1 ;x1 = 0 armour - 1 weapon - 2 wings - 3 neck - 4 helm - 5 brace R - 6 Brace L - ;x1 = 7 Ring R - 8 Ring L - 9 Amu - 10 Belt - 11 Boots - 12 Stone ;x3 = % rate of upgrade chance (0 works 100%) ;x4 = max stat than can be added in 1 upgrade ;x5 = 0 not break ||...