1.7 Patch Notes

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Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Reminder - patches from 1.6 to 1.9 are going to be significantly smaller due to focus being on our next major release V2.0 (details to come).

Fixes and updates applied as part of V1.7 patch:

- Fixed Chestnut harvesting bug.
- Added bind on BlankFateWeps.
- Added extra checks on Fate Wep Quest.
- Altered Spread on spawns on OrcDungeon 5th.(amount still the same)
- Crafted boots stats adjusted to be more in-line with euro.
- Added SpecialRepair to Sabuk and PI.
- Added TrustMerchant to Sabuk and PI.
- Added repeatable tag on BountyBoards
- Potential fix for sw gold not increasing.
- Additional back end security updates.
- Additional GM commands added to aid tracking bots

Sam
 

Blank

Dedicated Member
Dedicated Member
Jan 3, 2014
109
1
44
Thanks for the Sabuk changes, a few minor niggles though...

Tweak, Is it possible for the SW Special Repair NPC to be moved forward a few spaces so he's noticeable or put into the Weapons shop (as is tradition), currently hes hanging around on the back off-side corner, he probably won't be spotted by the majority of people.

Suggestion, It's nice that the TrustMerchant NPC is utilizing one of the unused buildings, may I also suggest that a Bookshop NPC be added to the SW Bookshop building (as theirs books etc outside) which is next to the pot/essentials building.

Bug, The Sabuk Wall 20% Discount still doesn't work.
 
Last edited:

d1craig

Golden Oldie
Golden Oldie
Aug 12, 2010
1,939
7
124
Why is this in the big section? Should be on the main section IMO.

Always l

---------- Post Merged at 12:15 PM ---------- Previous Post was at 12:14 PM ----------

Why is this in the big section? Should be on the main section IMO.

Always look at these notes hoping for some new skills to be added to game. I've not been anything but disappointed lmao.