I'd probably banned him.were you even an admin then?
I don't believe you were, coincidence that also happened to be the good old days?
With Mir2 becoming 18+ years old many of the past users have left to pursue different futures other than gaming, I remember joining in 2005 it was extremely active. I think with the release of Crystal it gave LOMCN bit of boost. But the biggest hit to LOMCN was when Samual moved Chronicles to it's own forum.Sept 2017 = 831,980 posts
April 2019 = 877,871 posts
I guess we haven't had much to talk about for nearly two years...
apart from what Tai deleted ofc.
With Mir2 becoming 18+ years old many of the past users have left to pursue different futures other than gaming, I remember joining in 2005 it was extremely active. I think with the release of Crystal it gave LOMCN bit of boost. But the biggest hit to LOMCN was when Samual moved Chronicles to it's own forum.
I will never understand. my son wants 10 euro for Roblox game so he could look like a girl with a hat on, i am losing this battle......
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You should play Roblox with him, buy yourself some Robucks and dress yourself as a girl with a hat.
I play Roblox with my 6 year old son and fortunetly he never asks me to buy him Robucks. My 13 year old son however is always asking for VBucks on Fortnite.
I don't see a problem with games that have a "Microtransactions - Cosmetic Only" business model as it allows people who couldn't normally play a game due to the costs to play the game. Plus there is no P2W dominance like most of these mobile games.
It is definetly addictive. My 13 y/o has spent $100s of Fortnite. None of this money I have ever given him btw. He spent all his birthday and Christmas money on it. He is constantly begging me for money to spend on the game. His mum also gives it him.I always found costumizable things more addictive than any other stuff.
It starts with only one little hat and turns into -500$ in debt )
It is definetly addictive. My 13 y/o has spent $100s of Fortnite. None of this money I have ever given him btw. He spent all his birthday and Christmas money on it. He is constantly begging me for money to spend on the game. His mum also gives it him.
So in some ways the business model is good for the game, community and the developers. But it is definetly becoming as adictive as gambling. Like gambling it is fun but should always be done in moderation.
You should play Roblox with him, buy yourself some Robucks and dress yourself as a girl with a hat.
I play Roblox with my 6 year old son and fortunetly he never asks me to buy him Robucks. My 13 year old son however is always asking for VBucks on Fortnite.
I don't see a problem with games that have a "Microtransactions - Cosmetic Only" business model as it allows people who couldn't normally play a game due to the costs to play the game. Plus there is no P2W dominance like most of these mobile games.
Like Legend of Mir?Back when games used to have a awesome story line, not just some fancy graphics and **** shops.
Like Legend of Mir?