The warrior class is partly made like it is made because it is meant for pple to learn ropes of mir. It is the most simple class to play of those three.
It is not so much that warrior has far between skills (at lower levels anyway) but that mainly wizard has way, way too many, whole galore of skills that keep coming like mana falling from heaven, which makes warrior feel like a poor relative.
I think the original designers of mir fell in love with wiz class or maybe it was the easiest class to think up new skills for wiz than it was for the other two classes.
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As to books in shops, I don't think there should be any. Why couldn't outdoor bichon mobs drop first skill book as soon as you start leveling outside border?? Raking cats would drop first one, yetis second and omas third... How complicated it would be to add books to their drops? Come on, its what, how many years since mir was made, and the F drops of those raking cats and scarecrows and yetis and omas are likely identical to what they were then!!!!! I mean WTF is with that!
That's because nobody is interested in improving gameplay for starting levels, or nobody has any new ideas, all stuck in old ways.
It is most boring to just go and buy books from shop and for cheap to top it off. Same goes for the weapons. You go to Oma cave but the drops there mean precisely nothing on this version of mir (to be particular) because you already bought from shops all of that. Mir has always been either way too difficult - in all those tons and tons of ETs I killed on euro and usa, none has ever dropped me GA. I mean WTF is with that - or it was too easy, you just buy GA in shop and for gold, which you can get in what, fifteen minutes running about harvesting nuts or killing few spitting spiders and selling those teeth they drop. :'(
I could go on and on, I think gold shouldn't go to bag automatically, that's as mir unlike as anything. And this particular AceM2 has way too many lower level things missing, for example SV mines are nerfed to the bone, there are no ghouls (were those just specialty of usa mir?), I think no different exp. than what you get in BMines, I didn't look if the wipers are there at all but that's higher level stuff, for lower levels nobody cares much... that said I can see that's not priority for this server which is still being developed in very basic ways.
Also mob are kinda too few, caves seem to me to be fairly tame, quiet places, only connecting path in Oma cave seems to be more alive like it always was - but given the load on server that's something we can't have or at least couldn't reasonably have had before the server moved to dedicated server...
I could understand it if mir was played by new pple but most folks on here are old hands that should know how to deal with a bit more difficulty, maybe it might make me think more seriously of grouping up with somebody, but there's more minuses than pluses to grp right now (minuses are incovenience, as soon as you get together with somebody, you're tied more or less, can't leave off mir to return in fiteen minutes as you fell like etc etc)