2.0 ui update

Mu online season 21 - grand opening

MOJOS

Dedicated Member
Dedicated Member
Loyal Member
Mar 9, 2014
139
4
44
Samuel please respond,

Looks like your doing a great job with the 2.0 patch, but the UI needs a major overhaul as 16hotkeys just Isn't enough. Tao players have more than 16 spells/abilities and having to swap out skills regularly gets very frustrating(Especially with 2new spells on way and possibly all books in shops). The current UI is old and outdated and in major need of refurbishment for greater control over our abilities. Most other classes spam 3-4 buttons but that's not the case for Taos, could you please take this in to consideration?

Many thanks,

/Mojo
 

BrightSide

Dedicated Member
Dedicated Member
Loyal Member
Feb 27, 2014
14
2
30
Every class is supposed to have strengths and weaknesses. Wizards sometimes have to switch up skills too, based on their hunting place. I agree, Tao at times, is like playing a Piano in a marching band but that's easily compensated by having other taos in group and delegate 1 for blesses, another for poison/ UE...
 
  • Like
Reactions: FUTURA

Mono

Loyal Member
Loyal Member
Nov 26, 2012
42
4
35
If it is possible to completely change the UI, let me assign things to different keys please, I'd love to be able to use qwerasdxzc for skills etc.
 

JordanF

Dedicated Member
Dedicated Member
Jan 29, 2013
85
2
34
Agree with this 100%. On some server you were able to switch between skill set ups by pressing a key. Much easier than pressing ctrl+f8 etc and as mojo said taos will soon have more than 16 spells that are useful every hunt
 

d1craig

Golden Oldie
Golden Oldie
Aug 12, 2010
1,939
7
124
For some reason my post does not show up in the section viewer but it does once you get into the thread.
 

FUTURA

LOMCN Member
Jun 25, 2003
1,517
16
175
DXB
like playing a Piano in a marching band

Firstly I'd like to appreciate this analogy.

Secondly, its been like this for the entire time, why fix a problem that isn't really a problem. It would be simply be a convenience that has not been required before.

NEXT!!
 

MOJOS

Dedicated Member
Dedicated Member
Loyal Member
Mar 9, 2014
139
4
44
Firstly I'd like to appreciate this analogy.

Secondly, its been like this for the entire time, why fix a problem that isn't really a problem. It would be simply be a convenience that has not been required before.

NEXT!!

It is a problem when skills outnumber the amount of hot-keys. Just because its been the same for decades doesn't mean it couldn't be improved significantly.
 

Kangaxx

Dedicated Member
Dedicated Member
Loyal Member
Mar 22, 2014
42
1
35
100% agree with MOJOS, we need more keys to assign skills to, preferably shift+f keys.
 

Maxiburn

LOMCN n00bie
Oct 16, 2006
4
0
12
I was just asking my guild about this today, on mir2forever the button to the left of the no1 key allowed me to switch from tier 1 skills to tier 2, which athough not perfect is much better than ctrl+F1-F8, I play on a laptop and can only reach to F4 meaning I can only comfortably use 12 skills, great idea mojo, hope this can be implamented somehow