[2.3] magic graphics

Mu online season 21 - grand opening

NewHope

Golden Oldie
Golden Oldie
Nov 18, 2005
1,311
28
184
How exactly do you assign a graphic from the magic.wil to a spell?
I want to create new graphics for some new spells i want to make, but if i placed the new graphics into the wil file, would it allow me to use that set of graphics for a spell?
I have been looking through both magic.wil and magic2.wil and although some of the numbers follow along with FLD_EFFECT in the magic_tbl, not all of them do.

So im curious if anyone knows how exactly they align? :)
 

Akuma

xDEATHx FTW
Golden Oldie
Dec 6, 2006
694
1
25
115
they are coded into the game, if u are using td files, u will not be able to add new images/skills unless u change the skins of the old skills or rename them etc etc

VirUs
 
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Elvin

Golden Oldie
Golden Oldie
May 14, 2003
1,155
1
175
middlesex
u can use the db and change numbers in it to spells as some spells that are not used or are special can be used as magic ingame the 18 91 numbers can be changed to any number you like within reason and then tested in game , some dont work but others do work quite well its a case of trial and error by making a list (20 or so with same stats ) of one mob in the db and then fiddling with the numbers and going ingame and reloading .

EDIT:- if im answering the worng question just ignore what i said i may have looked and read it wrong.
 
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