2.6 code info

mighty3

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Oct 2, 2008
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grantham
i forgot how to do the @town set up can someone pls tell how to set it up again so can have it in game i think it somethink like this but not sure were it goes any more

[@town]
0 331 267
 

Viper

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Feb 14, 2007
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Newcastle
you'l have to wait till he adds them then if there not ingame, or you can just use tds 2.3 for custom commands
 
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-Luke-

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May 9, 2010
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wow what usless replys lol >_< no one read the first post before replying any more ?=/

For 2.3 TDfiles this goes in Qfunction.

[@town]
#ACT
mapmove 0 331 267
BREAK

In M2server > CustomCommands.txt put this:

@town

JP files (Alex's 2.6 set) They dont work, but should work something like this.

In Qfunction put this:

[@UserCmd1]
#ACT
mapmove 0 331 267
BREAK

In m2server > CustomCommands.txt

Town 1

Town being what you type ingame "@town" 1 means what it reads in Qfunction ([@UserCmd1]). so if you add another command it will be 2 then 3 etc etc

Remember custom commands dont work on JP files yet, but hopefully will be soon and should work something like this unless alex decides otherwise..
 
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