2.6 Server Files {Release}

Bon

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This files are just advanced DM2 ones. Simple as. A chinese man took them. Coded some more stuff into them then he released the source codes. Now lifco is continuing to code with these files.
i said that before, they are not 2.6... they are basically updated DM2 which is basically 2.3, the only updates ive come accross really are a few new raceimgs coded in with no races (wow), 2 new spells taht dont rly work properly... and 1 that doesnt.
oh and the storage thing

oh and lots of new little windows that dont work, eg shop thing lol

so i guess uc an call em something higher than 2.3... but more like a "incomplete 2.6"

@mighty, tell me wot lifcos done 1st hes prob sorted problem for u
 

l33tcon

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Is it just me or does luck on items not show and description on gems/orbs?

Other than those 2 things, seems good.
 

lifco

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Ive been coding in some new monster attacks today and i have to say,
iam very impressed with the out come

The new attacks are just for the bosses at the mo, they are to good for nomal mobs,

But i will be doing something for the nomal mobs as well, because nothing worse than a nomal mob with nomal attacks.

More so now, we have the power to change that.

lif
 

Bon

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Is it just me or does luck on items not show and description on gems/orbs?

Other than those 2 things, seems good.
luck does work, u jsut gotta take it on off

PA/Slow wasnt coded in when they were released, im not sure if lifco has fixed it or not, its on our list of things 2 do, but think its a simple fix
 

lifco

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Bon pa and slow was both coded in from the start, did you not try to add ?

Use toxavoid to add PA, and slowdown to add slow

lif
 

Scorpian

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i said that before, they are not 2.6... they are basically updated DM2 which is basically 2.3, the only updates ive come accross really are a few new raceimgs coded in with no races (wow), 2 new spells taht dont rly work properly... and 1 that doesnt.
oh and the storage thing

oh and lots of new little windows that dont work, eg shop thing lol

so i guess uc an call em something higher than 2.3... but more like a "incomplete 2.6"

@mighty, tell me wot lifcos done 1st hes prob sorted problem for u

Im sure whats important here is that these files have inspired people enough to get to work on them. Seems like your team and lifco have done some good work already, will be interesting to see 1 year from now.
 

Celsius

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Bon pa and slow was both coded in from the start, did you not try to add ?

Use toxavoid to add PA, and slowdown to add slow

lif
They are coded, just don't seem to work. Add slow +10 to your kit and you won't slow a mob when hitting it.
 

lifco

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Yer in 1 year time should be very far on,

Micro and GMQ have allready coded the assasins in and the heros stuff


@ Celsius i know they was coded in you cant really miss it,

ive not tryed messing with the slow but i know the PA works fine, as ive got that on my armour

Will test later on


lif
 
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Bon

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Im sure whats important here is that these files have inspired people enough to get to work on them. Seems like your team and lifco have done some good work already, will be interesting to see 1 year from now.
indeed it is!

Bon pa and slow was both coded in from the start, did you not try to add ?

Use toxavoid to add PA, and slowdown to add slow

lif
think u misunderstand me... the stat will add on the item.. but the actual stat, doesnt work... like if u have slow 200.. u wont slow any thing lol

so uve either fixed it from original source, or it dont work for u, as the guys r fixin it atm


Yer in 1 year time should be very far on,

Micro and GMQ have allready coded the assasins in and the heros stuff


@ Celsius i know they was coded in you cant really miss it,

ive not tryed messing with the slow but i know the PA works fine, as ive got that on my armour

Will test later on


lif
yer think ur mis understandin, teh stat adds it just dont work
 

TheMightyOne

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Mighty ive added some info to this release hopefully will help a little

Update No.8 Here

lif

Nice one lifco, these look wicked. just downloaded now so i'll go and play with them and see what there like. New mobs look very nice with some good effects, are most of the mob effects working and coded into the mon19-23.wil's?

Anyway thanks v much buddy much appreciated.

@Bon i will let you know if what i was after has been covered thanks mate.
 

daneo1989

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Think he was a bit confused weather the npc commands changed because they did when it went from 1.9 to 2.3.
some commands have. 2.3 used to be ie Checklevelex > 19 now its checklevel 20
 
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TheMightyOne

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Lifco has released some 2.6 commands on page 25.

@Lifco some very nice mobs there thank you. Do you know if the new mobs race and raceimg's are coded in as i see you have just used used old ones. The mobs have some really nice effects and it would be nice if we could get them working. it's mon 19-23.wil that im talking about as i have most of the hell/ice mobs working atm. Just wondered if you have the others working or not? or if its something that could be done.
 
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lifco

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Yer some are, like the guy on the chair with that mad sword effect etc

I dint have time last night to mess about to much with the race and the raceimg,

so i just added them to get them working and tho peeps could have a mess about with them see if they can sort.

iam doing a few tomorrow so on the next release should be alot more updated

Think ive got the dark mobs that the koreans did the test, on so if i have il add a few of them as well.

lif
 

TheMightyOne

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Yer some are, like the guy on the chair with that mad sword effect etc

I dint have time last night to mess about to much with the race and the raceimg,

so i just added them to get them working and tho peeps could have a mess about with them see if they can sort.

iam doing a few tomorrow so on the next release should be alot more updated

Think ive got the dark mobs that the koreans did the test, on so if i have il add a few of them as well.

lif

Ok thanks pal, i've had a play around with them but there no sign of any of the new effects from the raceimg's that i'v used. Do you have any idea what a few of them may be so i can work from something?
I've tried going on from the original mobs that were in the mon.wil's for instance mon19.wil was bdd bosses, which are raceimg 60,61,62 so i tried using 63+ but no joy. Would be good if we could have these effects working.
I'll play around with them abit more later on after i've finished me work :)
 

johnyl1

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Any1 has this problem or just me?? when i put the boots on the char it adds amc instead of weight....
 

TheMightyOne

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Erm not sure, i'l check when i load the server up later. But one thing that is quite annoying is that when you log in, you can't actually do anything until you have moved one step. I.e. press f9 to open bag, or talk. You need to move before you can. And also the F9 key to open up your bag doesn't always work first time, seems to be quite buggy for some reason not sure if your aware of that lifco or not?