50 weapons... WHAT?

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Doug

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Feb 2, 2014
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All the class 50 weap boost seems fine but as a wiz I'd suggest lowering the staff to 6-19, 9 base is too high but the official top end was too low

---------- Post Merged at 01:57 AM ---------- Previous Post was at 01:57 AM ----------

5-15 lol what's point in leveling to 50 for a glorified bos?
 

CrazyBear...

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The GM's are clearly out of touch, I really wish they would consult the community before implementing these changes and it would save all this garbage. There is already so many people gunning for wizards nerf and they decide to add a ridiculous stat weapon at lvl 50. Koriban is going to flip his basket when he sees this.
 

HerbalEssence

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The GM's are clearly out of touch, I really wish they would consult the community before implementing these changes and it would save all this garbage. There is already so many people gunning for wizards nerf and they decide to add a ridiculous stat weapon at lvl 50. Koriban is going to flip his basket when he sees this.

How many 50 wizard weapons in game?
 

Koriban

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Spot the Bias Wizards in this thread. :rolleyes:

Stats obviously needed adjusting but perhaps a little too far... DeeKayDee's suggested stats seem about right for 50 weapons.
 

MelkorXV

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Perhaps use the current mir weapon stats for 50?

War 10-60
Wiz 6-18
Tao 5-13
Arch 17-55
Sin 21-51

Then look at scaling mir items (all of them, not just weapon) to change stats every 10 levels.

These suggested stats seem fair, reduces the base on the tao/wiz weapons yet still giving a clear benefit on all of them over the 43 weapons.

The 45 sin blades should really be looked at while you're at it, I don't play a sin but the higher the level requirement the better the stats should be especially as they drop off the same bosses as logans/boms which are miles better at 2 levels under.
 

Wond

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I guess this is why the chronicles team always clung to the idea of a euro clone.. incapable of even stating one set of weapons for themselves.
 

Skepta

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I guess this is why the chronicles team always clung to the idea of a euro clone.. incapable of even stating one set of weapons for themselves.


<3 loooooooooooooooooooooooooooooool i love u connor.
 

ILovePie:D

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All the class 50 weap boost seems fine but as a wiz I'd suggest lowering the staff to 6-19, 9 base is too high but the official top end was too low

---------- Post Merged at 01:57 AM ---------- Previous Post was at 01:57 AM ----------

5-15 lol what's point in leveling to 50 for a glorified bos?

Because of the way MC Scales a 2-2 increase is actually really good, especially with 5 Base MC and high top end.
 

evilwomann

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Glorified Bos? My suggested stats would give u +2 base and +2 max or .... +5base and no max gain

so far all the suggested stats appart from deekaydee's are op

6-18? Lololol +3 base and +5 max? Haha

i always thought the wizz wep was the only wep that didn't need changing lol, 6-12 was better than 3-13 lol...
 

rainstone

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I think 8-16(17) is fine.

Do not forget the original 50 weapon in this server is 6-12.

Archer will be an absolutely beast with 50 weapon as a ranged class. I would expect AB will be like 800 + damage on a single target, easy reach 1000+ with extra fireshot. No routed!!!! easy 1000+ damage in 1.5 sec.

With the newest updates for archer, Archers could leave or engaged in a battle field using "Shadowstep" (one click).

I am really looking forward to the new changes.

However, I would suggest GM test the damage of every weapon on a 52 level character using normal 50+ kit.


Simply increasing original 50 stats by 33% I get:

PhantomBow 13-55 Critical + 3
GoldTigerAxe 4 - 63
ButcheringBlades 15-47
FanOfCrane 4-12 Acc+1 Holy + 8
LotusStaff 8-16

Thoughts?
 
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lee82

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all i see is other classes moaning and because there guilds not got the lvl 50weps well that's not our fault we hunt the right bosses etc don't give in babhack they for get that wars and archers can 1 hit wizzes
 

Razarus

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Dec 6, 2013
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Im not a fan of huge stats but...
Its nice that level 50+ can stand as kings over pre level 50's

However the level 50 armours should negate the boosted stats.
All 50 armours should have MASSIVE AMC to combat this.

This way 50's will dominate pre 50's but 50vs50 will be of similar standing as before.
 

ILovePie:D

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all i see is other classes moaning and because there guilds not got the lvl 50weps well that's not our fault we hunt the right bosses etc don't give in babhack they for get that wars and archers can 1 hit wizzes

Hello Winters, please remember Team had the first Lotus Staff ingame, thanks x
 

Kamikaze

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5-17 would be fairer


Sent from my iPhone using Tapatalk
 

d1craig

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wouldnt it be good to add some other stats to these weapons? ie. acc, slow, PA. the tao and archers get some good stats added to theirs.

also if holy is so **** why do you insist on adding it to weapons?

this is also something that was brought up over a year ago when the first level 50 weapon dropped in AceM2 lol.

good to see things going in the right direction. it was daft having things go downhill once you passed level 43 lol
 
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lee82

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so yet again team moan gm's bow down to them grow a backbone its ur server was nothing wrong with stats on them they for get archers wars and some sins can kill wizzes in 1-2hits nps so yeah least with higher stats we stand a bit more off a chance off killing them.
But wait u dont have a back bone and bow down to every moan team do grow a pair between ur legs and tell them to fk off 4 once