A few pre-launch questions.

Mu online season 21 - grand opening

JekZuo

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Jan 4, 2006
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In light of the server being released tonight, I just had a few questions regarding what to expect.

Slots - Are they making a come back? This is a major game changer and just wondered if you have kept this system? Any changes?

Skills - I've seen the Archer ones posted, but I'm wondering about other classes; are there any changes/new skills? The only reason I ask is because I saw a beta tester mention an Assassin skill that raises accuracy? This sounds like a skill that you have created and makes me wonder if there are any more?

Assassin - There's been a lot of Archer talk, but not much about the Assassin. Is this class fully implemented and all skills working, or have you had to make alterations to the class to fit it in?

I know you want us to find out a lot of things as we go, which is understandable. However I'm just struggling to choose a class and wouldn't mind some information.

I think you've done a great job and can't wait for 8pm personally. Cheers for any information anyone can provide.

/JekZuo
 

stagg

LOMCN Veteran
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Sep 28, 2008
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i heard that assaassin's are good low lev but not so good at high lev and archers are more powerful then wizz but have no aoe. i saw 1 vid on youtube archer v war v sin and sin won bye far
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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In light of the server being released tonight, I just had a few questions regarding what to expect.

Slots - Are they making a come back? This is a major game changer and just wondered if you have kept this system? Any changes?
Yes - however they are remarkably rarer, I foresee +1 slots dropping occasionally, but +2 and +3 are going to be few and far between.

Skills - I've seen the Archer ones posted, but I'm wondering about other classes; are there any changes/new skills? The only reason I ask is because I saw a beta tester mention an Assassin skill that raises accuracy? This sounds like a skill that you have created and makes me wonder if there are any more?
For the main 3 classes, only the main skills are in at the moment, we have reserves that require testing before being released.
Assassin has the main skills in and a few additions to help balance him.


Assassin - There's been a lot of Archer talk, but not much about the Assassin. Is this class fully implemented and all skills working, or have you had to make alterations to the class to fit it in?
Assassin is in and fully implemented.

I know you want us to find out a lot of things as we go, which is understandable. However I'm just struggling to choose a class and wouldn't mind some information.

I think you've done a great job and can't wait for 8pm personally. Cheers for any information anyone can provide.

/JekZuo

See my answers in green...

Personally if I was playing (which I won't be "never try your own supply"), I would most likely choose an Assassin... They fast at leveling lower levels, pan out with warrior at high levels and will most likely when most pvp (hardest win would be vs war due to tankyness) if their skills are utilized correctly.

Sam
 

JekZuo

Dedicated Member
Dedicated Member
Jan 4, 2006
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Cheer Sam, top man.

I was torn between Wizard and Assassin, but I think you have helped me decide.

Bring on 8pm!

/JekZuo
 

d1craig

Golden Oldie
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Aug 12, 2010
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So no change to warrior then? I was hoping for sometiing to fill the gaps between skills. They are just so boring.

If you where not up for filling some gaps maybe get rid of halfmoon and stick crosshalfmoon in its place and stick one of the new skills at level 38 (the level CHM is I think lol).
 

Samuel

Mir Chronicles Dev
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Feb 8, 2011
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We have more images and content than we know what to do with at the moment, that + 2 of the guys in the team being graphics makers... There will certainly be much to come :).

Sam