#### a healing revolution ####

Mu online season 21 - grand opening

Evolution3

Dedicated Member
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Aug 4, 2005
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I saw someone today mention something i've been thinking about for a while about healing.

It's almost impossible to single target heal massive groups in lots of spawn.

Is there a way you could add it so that we can hover over the group icons for players and heal them that way?
 
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OrihimeInoue

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Sep 8, 2018
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this is a good thought but i think it takes the skill away a little. im not really sure how you would implement this.

it would be interesting to see it brought in though if the targeting isnt going to be changed.
 

Tai

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I think this is something that has needed addressing in the game for a long time

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Chriz

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Mar 24, 2003
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I guess they could do a 'get nearest friendly target' which'll return a player to heal, shouldn't be too difficult to do.

I do like that idea, nearest friendly to the mouse position within a small radius (3x3), sort by lowest health - IF no absolute target found.

Or just get Deva to do all the healing :D
 

Pete107

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Dec 10, 2003
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I do like that idea, nearest friendly to the mouse position within a small radius (3x3), sort by lowest health - IF no absolute target found.

Or just get Deva to do all the healing :D

Exactly that, I also like to make Tao buffs passive instead of constant casting for them, just using a range check for group and/or guild members.


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---------- Post Merged at 03:12 PM ---------- Previous Post was at 12:13 PM ----------

Here's the code I have for it :)

https://www.lomcn.org/forum/showthr...endly-target&p=1113746&viewfull=1#post1113746