A plea/ temp solution for wizards.

Blizzard

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Imagine somebody having a level 7 CS tamed for a week because they've not logged out and there's been no reboot which takes out 1 boss out of the game.. people are just too used to having everything handed to them and now they've got to work for it they're bitching.. change class if you're not happy. If you complain you can't level solo then pick a Sin or Warrior simple solution.
 

Dorf

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I love to play wizz and was one originally way back in euro beta, however, since my two kids came along, I know I can't sit for 2 hrs a time in front of the computer, hence I don't play one anymore. It's a question of how you want to play against the constraints on your time / the server capabilities. Just because it doesn't suit you this way, doesn't mean the server has to change to suit you. Pets have died on death/DC and untamed after 90 mins since the start, why should the team move the goalposts now? If every wizz had FF would there even be any comment on taming times? Doubtful I'm sure.
 

Falk

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I love to play wizz and was one originally way back in euro beta, however, since my two kids came along, I know I can't sit for 2 hrs a time in front of the computer, hence I don't play one anymore. It's a question of how you want to play against the constraints on your time / the server capabilities. Just because it doesn't suit you this way, doesn't mean the server has to change to suit you. Pets have died on death/DC and untamed after 90 mins since the start, why should the team move the goalposts now? If every wizz had FF would there even be any comment on taming times? Doubtful I'm sure.
But every wizz wont have FF for a very very long time, if every warrior had a dss/sowg would they complain? no.

Its not a case of moving the goalposts you divvy its a case of giving us a way of leveling solo since firewall lightning is broken now.
 

Dorf

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But every wizz wont have FF for a very very long time, if every warrior had a dss/sowg would they complain? no.

Its not a case of moving the goalposts you divvy its a case of giving us a way of leveling solo since firewall lightning is broken now.

They have, the most cost effective way is to take the time to get pets, they've made them easier to tame, what more do you want?
 

evilwomann

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I'm with FTM taming seems fine, so far I've only had 2 pets die on retame, and in latest update it's been adjusted anyway!, instant tame is a bad idea, 3 hours retame I like but may be abit OP

EW2
 

Flubber

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I actually do agree with Falk on this one. I don't play a Wizard but I know a lot of good friends that do and I can tell you that most of them are fed up and thinking about making a different character. I don't know exactly what the problems are. They seem to hold their own in PVP but PVE is where the main problem lies, it seems.
 

Martyn

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longer re-tame would benefit a wizard more, as for solo.. wait until FF drops.. your get high mc wizards raping everyone..
 

TheDayIDie

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How strong wizard pets are makes this post invalid, you should expect to work for the pets if you want that benefit. I'm sure a wizard of level 32 with ants would kill faster than a 32 taoist with less pots meaning they come out better off in the end.

Don't get me started on the fox cave frogs at level 35 or w/e. Stupidly overpowered mob.
 

Martyn

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actually true.. get to 44.. your pets will kain..

---------- Post Merged at 12:50 PM ---------- Previous Post was at 12:50 PM ----------

actually true.. get to 44.. your pets will kain..
 

Falk

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longer re-tame would benefit a wizard more, as for solo.. wait until FF drops.. your get high mc wizards raping everyone..

Oh **** yeah sorry mate ill just level to 42 tbolting my way solo through caves and then hope that one of the rarest skills on the server drops? logic not once.

---------- Post Merged at 01:00 PM ---------- Previous Post was at 12:59 PM ----------

How strong wizard pets are makes this post invalid, you should expect to work for the pets if you want that benefit. I'm sure a wizard of level 32 with ants would kill faster than a 32 taoist with less pots meaning they come out better off in the end.

Don't get me started on the fox cave frogs at level 35 or w/e. Stupidly overpowered mob.
Taosit were always shite levelers wizards were always the best.... so whats the problem here?

A 32 wizard is SUPPOSED to kill faster than a 32 taoist hence taoist being a SUPPORT class.
 

JordanF

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Wouldn't it be better instead to have a NPC which sells pets without a timer to untame? The draw back being...

*Very expensive to purchase?
*Limited to what's available, for example the best tamable pets can't be purchased?

And I guess its another way to flush gold out the economy.

A pet rental npc would be great, think up until brown frogs would be fair and more expensive for better pets. I still would rather they died/untamed after 2 hours, just saves the hour taming and levelling them at a cost. Don't really want to be wasting an hour on days where you havnt got long to play. Still think the priority should be normal mob ai being changed back, without firewall/lightning levelling we are left with ts and pt is the only good place for that atm, so levelling is getting very repetitive atm
 

Breezer

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I enjoyed Pent Rental services where you'd have to tame the monsters of which we're caged individually on a separate map, maybe instead of using gold for this you could give wizards a Monster-Index that works on the basis "If you've tamed it once".

Obviously a system like this would need a fair bit of work and some thinking, here's how I'd make it work;

Taming Points - Gained by E-Shocking Monsters (More if the monster is a new find, Less if not)
Monster Index - Shows Found or Non-Found monsters, highlighted if available
NPC(s) - Some form of Monster Keeper to allow wizards to spend Taming Points on indexed mobs

You could place the NPC's area specific so that they sell Monsters from that area, you could describe that within the monster index (once highlighted and tamed once).

I think the idea of having pet's with wizards should be pushed and enhanced.
 

TheDayIDie

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I enjoyed Pent Rental services where you'd have to tame the monsters of which we're caged individually on a separate map, maybe instead of using gold for this you could give wizards a Monster-Index that works on the basis "If you've tamed it once".

Obviously a system like this would need a fair bit of work and some thinking, here's how I'd make it work;

Taming Points - Gained by E-Shocking Monsters (More if the monster is a new find, Less if not)
Monster Index - Shows Found or Non-Found monsters, highlighted if available
NPC(s) - Some form of Monster Keeper to allow wizards to spend Taming Points on indexed mobs

You could place the NPC's area specific so that they sell Monsters from that area, you could describe that within the monster index (once highlighted and tamed once).

I think the idea of having pet's with wizards should be pushed and enhanced.

To me i thiink why should wizard get this? Why then cant a warrior use this and get a healer pet then to render tao useless? Maybe make it so taos have a soulstealer spell like turnundead and give me souls to trade for pets? Lol

Sent via mobile Tapatalk
 

Rollcage

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Just put firewall back to how it was on euro and change normal mob ai's back and wiz will be back to euro status in terms of soloability, keep the boss ai's the way they are now, as i recall you said that was your reason for changing firewall in the first place.

again, all things ive told gms during beta.
 

Breezer

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Wizards would get this because they are what they are, monster tamers.

Obviously if something like this was introduced to Wizards then other classes should obtain some alternative spell / passive or feature to improve their ability, I would go on the lines of something like this;

Warriors
Due to the nature of this game Warriors have been designed to take heavy damage, so for PvE sake it would be a great idea to introduce some form of Taunt (to keep aggro).

Wizards
Monster-index + Taming points (Improves PvE aspect)

Taoist
Healing on this class should be looked at in more detail, I would suggest that healing on another player should have a chance of healing the Taoist for a certain amount of life over time (so in a group hunt the Taoist would single heal a warrior and on chance receive a HoT).

Assassins
Not entirely sure what to give these guys, but since I'm covering the PvE aspect here then maybe something like Feint...Where if the Assassin has aggro they can use this spell and loose any aggro.

Archers
Never played one of these before so I'm unaware of their current skillset, however make something to improve their mobility...like traps (freeze,ice,poison) that they can place down.

Again, not all of the adjustments made to classes have to be visual or a spell...Passive spells and such are just as good. Chance on hit or Cast additions to items would be another way to improve diversity, making each player specifically different but balanced.

To solve PvP, I could only assume that the use of a new stats (Resilience, Hit Rating). Only problem with this is that items already dropped would have no chance of taking on a stat and i believe a wipe would be needed for this anyways? Unless you could upgrade the DB.

People killing on Mir has totally different meaning to it than other games (its either for fun or greed, no actual gain). I think the problem that lays in Mir is that their are no real allocated areas or reward for actually PvPin (other than getting the boss you want), so taking a page from many games i would suggest bringing in a whole pvp system with actual pvp maps and pvp based items (Tier's).

These can / could be bought using only PvP Points so obviously the better at PvP you are the more PvP items you can get, and hopefully with the use of the two new stats making it a more balanced game (Resilience will increase your Ac,Amc by small % and lower hits landed, Hit rating has an adverse effect).

Without going into tons of detail and doing proper calculation I feel this would be a good start...but then again, Mir is Mir and people love it for what it is....and seem to hate change (better or worse)
 

SlippitySchlong

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Assassins
Not entirely sure what to give these guys, but since I'm covering the PvE aspect here then maybe something like Feint...Where if the Assassin has aggro they can use this spell and loose any aggro.
Assassins have stealth which drops all aggro.
 

terriblen

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Stop playing solo maybe?
I don't want FW etc like euro. I think wiz are too used to being way too powerful and offcials have changed them since euro easiest example was the stats on redmoonsword with the really high base, that's been taken away. Now other stuff has been taken away. Wiz still gonna be difficult to beat with some of the higher level pets so no don't change them. If anything reduce defence stats on tamed high level pets