[Added 1.9.9.0] Lost Ship

Mu online season 21 - grand opening

horton

Bitter Berry
Dedicated Member
Sep 17, 2007
241
4
44
Re: Lost Ship

I think we should be told if it's OK for some players to have access to a map with a boss and a sub boss when no one else does.
Looks like it was DD up to no good in the Lost Ship.

---------- Post Merged at 09:24 AM ---------- Previous Post was at 09:22 AM ----------

Fact is you can sit in rooms that have no spawns and risk absolutely nothing
but its a bit silly that one person can camp it consistently for weeks and there be absolutely no risk involved. Also the fact that one person camping a 1 drop file boss is seriously insane".

This
 

CrazyBear...

Golden Oldie
Golden Oldie
Veteran
Mar 25, 2003
851
2
155
Re: Lost Ship

I think we should be told if it's OK for some players to have access to a map with a boss and a sub boss when no one else does.
Looks like it was DD up to no good in the Lost Ship.

---------- Post Merged at 09:24 AM ---------- Previous Post was at 09:22 AM ----------

This
It has been reported and nothing was said about it being a bug exploit, needless to say, Evil Emporer has been in KR at 12pm and 9.30pm since this was highlighted to Babyhack, therefore I think the "offenders" have stopped doing it.
 

Mystickiller

Bored AF
Untrusted Member
Golden Oldie
Dec 24, 2003
1,007
4
174
Minnesota, USA
Re: Lost Ship

Shouldnt be able to be in lost ship more than an hour-1.5 hours after to closes. Same with logging off inside and kitchen maps shouldn't even exist
 

YOSHIMOTO

Dedicated Member
Dedicated Member
Feb 10, 2014
236
2
45
Re: Lost Ship

Being able to afk a char in a safe zone area, which no one else can enter for a set period that is only 10secs away from a KR is wrong in itself. Then being able to solo EE by using a "in poison out" technique, without a challenge from any other player is an exploit in my opinion.


Sent from my iPhone using Tapatalk
 

rainstone

LOMCN Veteran
Veteran
Feb 10, 2014
770
9
79
Re: Lost Ship

I think I should leave the discussion. I do not want to loss my temper.

Being able to afk a char in a safe zone area, which no one else can enter for a set period that is only 10secs away from a KR is wrong in itself. Then being able to solo EE by using a "in poison out" technique, without a challenge from any other player is an exploit in my opinion.


Sent from my iPhone using Tapatalk
 
Last edited:

Razarus

Sour Sally
Veteran
Dec 6, 2013
1,470
19
100
Re: Lost Ship

Agreed.
Remove - Log in/Log out
Remove - Kitchens or add mobs to them (nowhere should be safe aside from safe zone)
ADD - Once in KR cant come back out (like BDD doors)
ADD - Teleported out of ship 30minutes after it closes.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Re: Lost Ship

This has been part added in our next reboot.

- EE Spawns now line up with Ship opening,
- Kitchen has been removed.
- Relogging has been removed.

Sam