[Adjusted in 0.0.6] Drop timer

Nemo

LOMCN Veteran
Veteran
Jun 10, 2009
547
67
115
UK -Manchester
Re: Drop timer

If there is currently a way to seperate them out, I dont see it.

Making drop time for players longer is pointless to me? Mir without risk is not mir at all. If its easy for you to go back and get what you've dropped(which in general mostly goes for solo hunters, in a group someone else can usually pick it up anyway) then imo, we might as well not have body drops at all.. And this isnt a 'crazy idea people have given us' I hated the drop time on ace too, and always wanted it lowering.

I thought everyone keeps crying euro anyway? positive they had a shorter sink time than that even.
 

DeadGirl

Dedicated Member
Dedicated Member
Jun 24, 2013
361
12
45
Manchester
Re: Drop timer

If there is currently a way to seperate them out, I dont see it.

Making drop time for players longer is pointless to me? Mir without risk is not mir at all. If its easy for you to go back and get what you've dropped(which in general mostly goes for solo hunters, in a group someone else can usually pick it up anyway) then imo, we might as well not have body drops at all.. And this isnt a 'crazy idea people have given us' I hated the drop time on ace too, and always wanted it lowering.

I thought everyone keeps crying euro anyway? positive they had a shorter sink time than that even.

Shush.

Don't be a n00b and just do it :)
 

Aldor

Dedicated Member
Dedicated Member
Aug 16, 2013
240
7
45
Re: Drop timer

If there is currently a way to seperate them out, I dont see it.

Making drop time for players longer is pointless to me? Mir without risk is not mir at all. If its easy for you to go back and get what you've dropped(which in general mostly goes for solo hunters, in a group someone else can usually pick it up anyway) then imo, we might as well not have body drops at all.. And this isnt a 'crazy idea people have given us' I hated the drop time on ace too, and always wanted it lowering.

I thought everyone keeps crying euro anyway? positive they had a shorter sink time than that even.

Will you guys restore lost items due to server lag?
 

Skyline

LOMCN Admin
Staff member
Administrator
Mar 26, 2003
7,189
607
360
Sheffield
Re: Drop timer

If there is currently a way to seperate them out, I dont see it.

Making drop time for players longer is pointless to me? Mir without risk is not mir at all. If its easy for you to go back and get what you've dropped(which in general mostly goes for solo hunters, in a group someone else can usually pick it up anyway) then imo, we might as well not have body drops at all.. And this isnt a 'crazy idea people have given us' I hated the drop time on ace too, and always wanted it lowering.

I thought everyone keeps crying euro anyway? positive they had a shorter sink time than that even.
I thought Euro it was an hour before drops would disappear?
 

jez

Banned
Banned
Dedicated Member
Jun 9, 2013
447
8
45
Re: Drop timer

dropped items should auto appear on TM, if you dont get back to the drop site in 5 mins and recover it, its sold :P
 

Turrican

LOMCN Member
Untrusted Member
Dedicated Member
Jul 24, 2012
1,140
18
100
UK
Re: Drop timer

Will you guys restore lost items due to server lag?
did euro?

server lag is not intentional, you'll be hard pressed to find any game which refunds items based on lagg claims.

As nemo has already said if there was a way to separate them then it would already be done, having said that we don't believe it is a huge issue that demands our full attention right now, and will most likely be something we will add later on.
 
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d1craig

Golden Oldie
Golden Oldie
Aug 12, 2010
1,939
7
124
Re: Drop timer

dropped items should auto appear on TM, if you dont get back to the drop site in 5 mins and recover it, its sold :P

Would be a great gold dump. Gold goes to the system.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
Re: Drop timer

Drop time should have been adjusted in last patch.

Sam
 

Doug

Dedicated Member
Dedicated Member
Feb 2, 2014
461
10
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30 mins reasonable, euro was an hour I think?
15 mins ain't enough time to get to say stb7 as a NORMAL player,
cant wait for people posting against this to die and come cryin on forums they made it to their drop 15mins and it dissipated as they got on screen

also "if you die solo and had no time to tt you suck"
Every tried being a gangbang respawned wizard? A warrior that dies fair play prob stoned not to hit tt, a wiz or archer diff story
When your split second thought is to shield sun pot or tt
 

TheMasterGee

LOMCN Veteran
Veteran
Apr 23, 2003
253
4
95
Re: Drop timer

this.

make the monster drop 15 minutes
make the death drop 25-30 minutes

honestly i'd rather have drops everywhere then risking losing items.
Agreed, cept the last bit.

Mob drops low, 10 mins or so, maybe shorter if there's alot of crap in the drop files. Death drops 30 mins should be ok.

Dropping items on death is fine, the number of times I can remember guildlings shouting that they've died in some remote spot, it gives them a chance to go back for it, lessening the need for m8s to drop what they're doing and go help. Done lots of that for own guild and others in the past, sometimes it's a nice challenge, others it's a pita when people hear that you'd do it.
 
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ventus

LOMCN Veteran
Veteran
Oct 17, 2013
974
175
105
At least 30mins, some of these caves are friggen huge and mobbed.