Advanced Weather System - Brief Demo

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LightBringer

Mir Evolved GM
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Feb 13, 2014
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[Summary]
After feedback from a previous thread, we've upgraded our Weather System!

This allows us to no longer only have static weather conditions on certain maps.
We have extended this to allow us to randomly alternate between weathers, and also allow NPCs and the environment to react according to the weather condition in play.

[Video]
 

Andeh

Golden Oldie
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Jun 21, 2003
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That fog effect should be in every dungeon, along with ambient sounds like wind etc
 

LightBringer

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snow looked weird, but that fog could make some epic maps
looks better when full rendered, it hits random parts of the ground and stuff :D
Post automatically merged:

That fog effect should be in every dungeon, along with ambient sounds like wind etc
yeah I have a lot of ambient tracks for areas.
Trying to currently get them down to a reasonable size (MB) wise haha
 

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tinmymouthpl0x
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May 19, 2003
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Weather system looks very much like my zircon one [emoji23].

Gonna guess the snow falls to the ground and then thaws
 
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LightBringer

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How does the client handle the weather effects?
Is the FPS lowered by much?

It all looks amazing as well :D
Not had any issues when I've tested, need to test it on a lower spec system though haha
 
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