I think bring the idea of items into this might have been a misstake on my part and has moved off the point i was trying to makeso i'll try a diffrent example.
On euro mir i played a war as i do now, every sunday i would go and live in bug cave slaving away killing bugs for mass drops to sell and using the pots they dropped to fuel me in typical store gear to save money for pots and repairs doing real exp grinding the rest of the time, i'd also afk mine for bio at night to do refines to sell to make some cash, this was mainly done to cover my leveling costs.
I currently have 2 accounts my main and a second one which has my stall on it and most of my money how ever my main has just hit 3mil gold and i don't bother picking up trash items to sell anymore as i view one more pot spot as worth more then the X amount an item i could sell to the vendour for.
Now i'm a war and having played all 3 classes i know its the most costly to run yet i'm making a lot of money doing it which is my issue as i see any new players joining will have big issues very soon as the inflation on the server is going to keep skyrocketing.
Maybe its just me but can any of you remeber the last time you went out leveling and didn't come back with more money then you started with?