An honest plea for the future economy

Male

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May 22, 2013
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Lincoln
Just again, it might be me but what does minning have to do with the server economy?

Think about euro mir, why did macro minning for bio not have a hugh impact on the server? or macro minning for plat? The answer was money sink.

The stupidly high amount of gold on the server has made the market stale, simple supply and demand there is NO demand for money how often do most people spend gold on kit for there main? rarly its mainly used to gear alts.

Best example of this is windmarbles.

When i started on the server they went for 200kish now people are paying 600/750k each and very few people are selling them most of the other marbles are starting to creep up in cost to.

The only thing people really spend money on now is as i said consumables the main ones being Gems because you can easy get money but finding the higher tier items not so much so gemming is the easyer option. Takes a lot less time to make a DC0-8 power ring then it does to find a boundless ring...

Big guilds not selling items and being the only ones mainly killing bosses to keep items in guild has made the market stagnate add to it there members not buying items as they get them from the guild means they don't need to sepnd money as well.

WGO is another good show on this, i hav'nt repaired my weapon in ages i just use WGO i can buy it for 60k a time it costs me 80k to repair my WSB on dura 0. Lots of wars do this and a few Tao's more then likly to.

Minning isn't the issue with the economy gold is. The issue with minning is that its a way to collect gold easy and if you stop it some how not.... well tho's macro minners are already sitting on massive mounds of gold arn't they?
 

TheMasterGee

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Apr 23, 2003
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If it requires them to be killing mobs to do so it won't be very productive.

This is THE way do do it. Crowd control, spawn on them on a regular basis, with mobs that aren't worth killing.

You can't tell me you can't code something that would check a character is afk for a period, then spawn a mob close by. Having said that, you could equally code teleporting a character out for being afk too long, not to town, but maybe penal. Perhaps not from the n00b mines and a part of penal that definitely isn't safe.
 
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Male

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Lincoln
While people are mining afk you need to remember that you need to move every 30ish seconds the server see you as being there thanks to the macro
 

mir2pion

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This server went soft on levels and on gold/drops (those you sell for cash) and while levels don't matter, gold does matter. On euro wizes got curb on leveling because MP was expensive, and making gold was really tough. Most folks couldn't go leveling full out because of that and it was nicely balancing classes and promoted proper playing of your character.

What's so difficult to understand, that without having to husband your resources, which is stock of RPG, the game reduces to leveling and getting best items but that's like eating your food without a sauce :'(
 
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Richens

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Ha, this issue is so simple to solve..

If you don't like it, go kill them..

If you want to do it anonymously, level up a character who is just a red that sits in there on your own Multi-Client ;-)
 

joking

Golden Oldie
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Reset./whipe . And remove gems completely. Also remove any items above lvl 20 from shops....

..Well everyone else is throwing crazy ideas in?....
 

Male

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To be honest mate its the only way things will ever be solved i think.

It is, tho it will not be done as with most the comments here they all will give an advantage to thos who could do it befor hand.

The wipe idea has been crushed by the team already.
 

joking

Golden Oldie
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It is, tho it will not be done as with most the comments here they all will give an advantage to thos who could do it befor hand.

The wipe idea has been crushed by the team already.

People will come back.... i dont care what they say... they will be back. Levelling, hunting. And sucked in. Because despite the flaws ace has had... its a great server. And removing gems and items that are too high in shops would of solved this from day one.
 

shane1985

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Difficult situation, I think increasing the durability lost in repair and lowering gem success rate would help. Realise the first idea totally screws over warriors and tao's though but hey :P
 

joking

Golden Oldie
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I mean to be fair u could actually keep gems in.... but dont make them craftable. But mir went for years and years without gems. They were never needed. Was just a nice feature to have. But with slotted items dropping. I think thats enough for us. I would be more than happy with just a chance of slots in items and no gems
 

mir2pion

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Reset./whipe . And remove gems completely. Also remove any items above lvl 20 from shops....

..Well everyone else is throwing crazy ideas in?....

I would throw out all items from shops. Low level items were there because we were all beginners on euro learning the ropes, now we can all get those items from drops.
 

joking

Golden Oldie
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I would throw out all items from shops. Low level items were there because we were all beginners on euro learning the ropes, now we can all get those items from drops.

Exactly. Everyone knows where to get the items they need. Wasting my time though... because they wont ever be a whipe :/
 

XzilR8

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Why continue talking about it nothing will change. I have HA and FF n 40+ and im in favour of wipe n just have slotted items n scrap gems all together but they wont cos they will loose players and thye dont want that when server doi g so well
 

NightScare

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make ore drop from mobs.


Simple, then they'll be no advantage to multi-clienting its fairly obvious anything that can be done AFK does not belong in an MMORPG.
 

Male

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May 22, 2013
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Lincoln
I would throw out all items from shops. Low level items were there because we were all beginners on euro learning the ropes, now we can all get those items from drops.

Your right we can, then again i can also go to the scrap vendour in GI and get violets, power rings added stat 40 armours... Getting the point yet? its not an issue the items are in the shops its the high drop rate low pop thats the issue with items.

Exactly. Everyone knows where to get the items they need. Wasting my time though... because they wont ever be a whipe :/

Nope more then likely not as the team wants to test the new content they are bring to mir not old re-run content people know inside and out, a wipe would hurt them more then it would hurt the server. After all, how many times has most this server leveled to 40+ on mir? more then likely atlest 10 times for most over diffrent servers.

make ore drop from mobs.


Simple, then they'll be no advantage to multi-clienting its fairly obvious anything that can be done AFK does not belong in an MMORPG.

This would work but then again you miss the point of WHY minning was in mir to begin with. look back to euro mir BIO and plat never went for this amount of money and the only people that really minned where tho's who could not hunt bosses or did alot of refining.
 

BLaPP

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Just include stones in the making of Gems thus making gems less frequent. This is what used to happen wasnt it?