It's not about taking pride so much as it is about wasted time, its more like why did we bother putting in any hours if it's just going to be made rediculously easy. Boss hunting these easy bosses, is not so easy when you have to contend with other guilds for them. We were happy to do so even though we knew our realistic prospects were only that of a bene or plat/ruby/dring and our guild would often spend alot more gold doing bosses than we would get out of them.
To hunt these new challenging bosses or w/e you need to have items and you need to have a group. And to get to the point of hunting these bosses should require alot of effort, on most MMO's you are required to start at the bottom of the barrel and work your way up, you can't just hit the level cap and go straight into the proper end game content. On mir because of drops rates its different (very luck based), but by the time I get back after my weeks work I expect to see people 5/6 levels below me dropping my char purely because they have done the same leveling that I already had to do but have vastly enhanced drops in those zones and not put a lick of effort into killing the bosses that should be dropping them.
Didn't you (or certainly one of your guild) already say that you kill most of them pretty much uncontested?
It seems to me that you only want the server to go in a direction that suits you. The implication I get from you and your guild members posts is that only good PvPers deserve items. Only people who camp bosses 12 hours a day deserve items. Everyone else can go hang.
Thing is, there are other ways to play the game and there always have been. Some people would rather solo level and don't really want to kill bosses. If you asked them, rather than dismissing all of their feedback as whining and moaning, you would probably find that they don't want slayers, boundless rings and all manner of high level loot chucking at them for playing that way, but it would be nice if they could afford to level and maybe get a few skill books for their class and maybe a lucky item or two along the way.
People really enjoy falling back to the argument that this server should be like Euro. But not just any Euro, the early Euro where nobody had anything and that was apparently brilliant. Problem is, it's not early Euro, content-wise we're beyond Euro and a mix of Mir2 and Mir3, with a lot of "high level" content that nobody gets to do yet. Perhaps you think that's a good thing and that nobody should be touching this content until they've spent 2 years camping ZT (obviously when Curse10 aren't around because nobody could
possibly beat them) for those 2 Drings and FlamingSword book that are oh-so-rare. I don't know. Personally that sounds a bit boring to me but what do I know.
As usual after a change I hear a lot of doomsaying (Static Shot rofl), but as far as I can see all that is happening really is that some skill books are dropping more, allowing people to
actually play their class. Not a bad thing in my eyes, and usual it probably doesn't spell the beginning of the demise of the server either.