Characters Skill List
Hopefully the explain is clear, letting you decide the character you will enjoy playing. Each spell also showing the element it require.
1.
Warrior:
Level 9: DarkBlade(Dark Element)
Toggle the spell to deal extra damage
Increases DC each spell level increase.
Level 16: Fencing (Passive)
Increases AC each spell level increase.
Level 24: HalfMoon(Dark Element)
Cause damage to enemies in a semi circle.
Level 26: Thrusting(Dark Element)
Increases the reach of your hits letting you hit enemies
x1 infront space.
Level 32: TwinDrakeBlade(Dark Element)
Unleashes strong hits with a chance to stun (PvE) and
deal extra damage.
Level 38: CrossHalfMoon(Dark Element)
A warrior strikes nearby enemies with two powerful
Half Moon waves.
Level 40: Entrapment
Pulls and paralyzes monsters (PvE) near the caster.
Level 42: SearingNova(Fire Element)
Deals damage to nearby enemies in 2x2 area with flame strikes.
Chance to bleed enemies, Better chance with higher
Poison Attack.
Level 46: ShoulderDash
Push away enemies by charging them with his shoulder.
Must be level higher than enemies to avoid failure.
Level 50: ProtectionField
Temporarily increases defense using inner force.
Level 53: FlamingSword(Fire Element)
Cause great damage by summoning the spirit of fire into weapon.
Level 55: LionRoar
Paralyzes nearby monsters for a short time.
Level 58: BladeAvalanche(Dark Element)
Performs a 3-way thrust attack.
Level 60: Rage
Temporarily boosts attack power.
Level 65: SlashingBurst
Leap over obstacles or enemies up to 3 steps.
Level 70: PiercingRay(Fire Element)
Attacks enemies within 7 steps infront.
Level 75: CrimsonGuard(Fire Element)
Slams the ground, creating a shockwave of bladed force
within a 3×3 area.
All enemies struck take heavy physical damage.
Chance to suffer Bleeding, causing them to
lose health over time.
2.
Wizard:
Level 9: FireBall(Fire Element)
Elements of fire are gathered to form a fireball.
Throw at monsters for damage.
Level 17: ElectricShock
Shocks and disables monsters, may confuse them.
Level 20: IceStorm(Ice Element)
Summons an ice storm to damage a 1x1 area.
Level 22: Repulsion
Pushes enemies away using fire energy up to 6 steps.
Level 24: FireWall(Fire Element)
Creates a burning wall that damages passing enemies.
Level 28: Lightning(Lightning Element)
Shoots lightning forward to shock enemies.
Level 32: MagicShield
Consumes MP to absorb incoming damage PvE and PvP.
Level 36: ThunderBolt(Lightning Element)
Strikes enemies with a bolt of lightning.
Level 39: ThunderStorm(Lightning Element)
Calls a thunderstorm to strike enemies in a 2x2 area.
Level 43: FrostCrunch(Ice Element)
Freezes air to damage enemies with chance to slow them.
Better chance with higher Freezing on your gear.
Level 47: Mirroring
Creates a mirror image to fight with you.
The higher spell level the better mirror to spawn.
Level 50: TurnUndead
Holy light attacks undead monsters, causes them to die instant.
Level 53: FlameField(Fire Element)
Ignites a 2x2 area around you with fire damage.
Level 56: Blizzard(Ice Element)
Drops a glacier that damages enemies over time in a 2x2 area.
Chance to slow, freez enemies, Better chance with
higher Freezing Attack.
Level 60: FlameDisruptor(Fire Element)
Rises fire from underground to hit enemies.
Chance to burn monsters, Better chance with higher
Poison Attack.
Level 65: Swap
Swap locations between you and your clone if found instantly.
Level 70: MeteorStrike(Fire Element)
Drops fire meteors in a 2x2 area to damage enemies.
Level 75: ChainTempest(Lightning Element)
Summons a sphere of condensed storm energy,
Releasing multiple lightning bolts that strike all enemies
in a 3×3 area.
Chance to Shock enemies, taking additional damage over time.
3.
Taoist:
Level 9: SoulFireBall(Fire Element)
Throws a fire-infused scroll at enemies.
Level 11: SummonSkeleton
Summons a skeleton ally.
Skeleton strength scales with your SC and defence scales
with your AC/MAC.
Level 15: Healing
Heals a target over time.
Level 18: Hiding
Grants temporary invisibility while standing still.
Level 24: Poisoning(Dark Element)
Throws poison to reduce HP or defense.
Poison value increases with higher Poison Attack on your gear.
Level 28: Revelation
Reveals others’ HP.
Level 31: MassHiding
Grants invisibility to party while stationary.
Level 35: CrimsonBurst(Ice Element)
Strikes a 1x1 area with holy power for high damage.
Damage increases with more Holy on your gear.
Level 37: Purification
Cures poison and paralysis.
Level 40: EnergyRepulsor
Pushes away enemies with a blast.
Level 42: PoisonCloud(Dark Element)
Creates a poison cloud on the ground, dealing damage to enemies
that stand within it for several seconds.
Clouds damage increases with more Poison Attack on your gear.
Level 44: TrapHexagon
Traps monsters until they’re damaged.
Level 46: MassHealing
Heals all players in an area.
Level 48: SummonShinsu
Summons a dog ally.
Shinsu strength scales with your SC and defence scales
with your AC/MAC.
Level 50: HolyShield
Boosts party’s defense and power.
Buff Strength and Duration scales with Holy stat.
Level 53: SummonHolyDeva
Summons a holy spirit that attacks with thunder.
Deva strength scales with your SC and defence scales with
your AC/MAC.
Level 56: Curse
Weakens enemies attack power in 2x2 area, with chance to slow
poison them enemies.
Poison chance improves with higher Freezing on your gear.
4. Assassin:
Level 9: LethalSlash(Dark Element)
Toggle the spell to deal extra damage
Increases DC each spell level increase.
Level 20: CrescentSlash(Fire Element)
Unleashes sword power to hit all infront nearby enemies.
Level 25: ArcaneLance(Fire Element)
Hits enemies up to 4 steps ahead.
Level 30: Trap
Instantly traps a monster for a short time.
Level 32: DoubleSlash(Dark Element)
Quickly strikes the enemy twice.
Level 34: LightBody
Boosts agility each skill level increase.
Level 37: Haste
Boosts attack speed, every 2 spell level increase.
Level 40: FlashDash(Dark Element)
Dashes to strike with chance to stun a target.
Level 43: PentagonStrike(Fire Element)
Hits surrounding enemies in 2x2 area with chance to bleed.
Bleeding damage increase with more Poison Attack on your gear.
Level 45: FireBurst
Pushes away surrounding enemies.
Level 47: PoisonSword(Dark Element)
Slashes to apply poison that deals damage over time.
Poison value increases with more Poison Attack on your gear.
Level 50: MoonLight
Turn invisible and deal bonus damage when attacking.
Level 53: DarkBody
Creates a clone to attack while you turn invisible.
Level 56: SwiftFeet
Increases movement speed.
Level 60: DeathSentry (Passive)
Adds death energy and chance to stun enemies.
Stun duration increase with more Poison Attack on your gear.
Level 65: ShadowStep
Jump over tiles to strike or escape quickly.
Level 70: BackStab (Passive)
Deal bonus damage from 3 directions behind.
PvE 4% per level, PvP 2% per level.
Level 75: FlameReaver(Fire Element)
Unleashes a blazing X-shaped slash, striking all enemies
within a 3×3 area around the target.
Each enemy hit suffers heavy fire damage, with a chance
to be burned.