mhh i have to say i messed with archer a bit myself (was curious).
their single target dmg at low level (below 30) seemed higher then most other class's (mostly cause the melee class's tend to lack their aspeed or acc advantage at those levels).
however: once you get to like 40+, the archers dmg is only gonna be comming from the weapon they use (a lvl 50 archer using a lvl 30 bow did 60 dmg or something, a lvl 50 bow ended up making it 90 so that's a huge deal with just the weapon), think about it tho: how many players get a decent weapon for their level? it's really rare to see players before lvl 45 or higher with even a lvl 36-40 weapon on these servers so...
next: archers have some pretty nice (op?) skills: except at what level do they get them (and what do they compare to).
example: the triple arrow skill archer gets does pretty much same dmg as a full meteor hit (if both class's are in same tier gear)
i saw archer lvl 30 doing same single target dmg as a wiz using lvl 0 FF so not sure how 'high' you can call the archers dmg there either
then there's boss killing: sure a lvl 30- archer can kill sub boss's much better then other lvl 30- class's, but once you get to the higher up boss's: archer has no choice but to tank and spank them (since boss's dont get trapped at all etc), archer has rather low attack speed (rapidfire is nice but not really good enough vs the speed of boss's), no shield, no defense: so by the time an archer is lvl 40+ he'll likely do less dmg then war or sin, cant outrun a boss, cant hit a boss fast enough to reduce it's attack speed, cant tank the boss cause of low defense < aka archer rules low levels and then falls behind more and more as you get higher level
