i PM'd sam to see what he thinks and iv had no reply so i thought id put it on here for people and maybe for him to notice...
as decoy is pretty useless right now when i was playing archer i was thinking about different elements for decoy with a tali or orb of some sort for archer class only that could be crafted for different effects when decoy dies or you exchange with the puppet..
No orb - normal decoy what we have as of now...
Fire orb - blow up area effect abit like darkbody but more damage..
Ice orb - blows up area effect to slow/freeze people or monsters
Poison orb - blows up and poisons monsters around the decoy green or red depending on gms choice i think red might be abit OP
this is just a idea to bring archers back into game add on if anyone has any other ideas.
as decoy is pretty useless right now when i was playing archer i was thinking about different elements for decoy with a tali or orb of some sort for archer class only that could be crafted for different effects when decoy dies or you exchange with the puppet..
No orb - normal decoy what we have as of now...
Fire orb - blow up area effect abit like darkbody but more damage..
Ice orb - blows up area effect to slow/freeze people or monsters
Poison orb - blows up and poisons monsters around the decoy green or red depending on gms choice i think red might be abit OP
this is just a idea to bring archers back into game add on if anyone has any other ideas.
