Archer/sin op or fine?

Mu online season 21 - grand opening

deano13

Golden Oldie
Golden Oldie
Oct 31, 2004
2,514
229
250
London, England
Yea my guess is that Sins were introduced late on the official servers so it was decided to give them all their dmging skills early on to let them catch up. I've not seen any of the high level Sin skills but comparing to official EU/US I have everything I need to DPS at lvl 33. Whereas the warrior does not have FS, lvl 3 TDB, or Rage. I'm expecting what others are saying that Warrs will catch up and possibly overtake Sins at high level.

As for Wizards, again they don't have their best single target spell at lvl 33 and if Lightning was able to hit 8? targets constantly it would be double the DPS an assassin does.

I really need to see more of the Sin before I can be sure but so far it doesn't seem too OP but certainly does have an advantage early on over the Warr. However with it's HP pool I don't feel as safe as I do on a Warr :p

Does there flash dash skill work on this server properly? I think it was once level 2 you could hold the button down and dash forward, also if the skill landed it had a possibility to stun the same as TDB
 

mir2pion

TL;DR
Veteran
Feb 21, 2013
3,591
2
679
265
Its stupid to balance chars for pvp when 99% of time on mir you spend leveling one way or another. I have played warrior and sin and find it stupid if pple complain how fast sins kill a mob and then they as wizzies go and lay flat in several blows whole grp of mobs. Well, F me.

Another stupid balancing is when several geeks or cheats or ebayers get uber items and then bozos call for taming char for everybody, including those many pple who never get such rares ever
 
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