- Jan 31, 2017
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To be more precise, who is his partner?Staff need to clamp down on this, It's a paid service that LOMCN provide being abused that only negativily effects the dwindling community. Another important question you should be asking @BlackWizz is who is @Cherophobia's main account.
-Track unqiue IPS instead of flat connections.
-Add graphs to each server on MirTracks, peak times, peak days etc.
I think have 1 single account on lomcn ... just thinking 3 or 4 guys working togetter and making mir servers ...Staff need to clamp down on this, It's a paid service that LOMCN provide being abused that only negativily effects the dwindling community. Another important question you should be asking @BlackWizz is who is @Cherophobia's main account.
-Track unqiue IPS instead of flat connections.
-Add graphs to each server on MirTracks, peak times, peak days etc.
It’s not a fake user count if there is 400 miners logged in is there ? Is there a limit stated somewhere how many clients one may have open ?
Mining isn’t illegal , who made you the user count police , bitch
Prove you can play on 40 account in the same time and after tell that is not fakeIt’s not a fake user count if there is 400 miners logged in is there ? Is there a limit stated somewhere how many clients one may have open ?
Mining isn’t illegal , who made you the user count police , bitch
Won't say sh!t without actual evidence, that'd be silly wouldn't itTo be more precise, who is his partner?
Don't implement, Not allowed to host your server on MirTracks. It could be that simple. You would still have the same issue though. Implement, screenshot sent to tai, reverse it, promise it's real.i was thinking of an overall "fix" for miners/fishers being shown on mirtracks but i dont think any GM's would implement it.
the idea: if a player doesnt move x cells in x time then they are flagged as "afk" and "afk" players aren't sent to mirtracks
still relies on GM's actually adding it, and still has holes for GM's to bypass it even when added so![]()
we all know who not need any prove mateWon't say sh!t without actual evidence, that'd be silly wouldn't it
i was thinking of an overall "fix" for miners/fishers being shown on mirtracks but i dont think any GM's would implement it.
the idea: if a player doesnt move x cells in x time then they are flagged as "afk" and "afk" players aren't sent to mirtracks
still relies on GM's actually adding it, and still has holes for GM's to bypass it even when added so![]()
Whilst this is somewhat a good idea, if the server requires them to move a cell to mine the next bit of the wall once the spot they've mined has been mined out, it doesn't realistically solve the issue. :/i was thinking of an overall "fix" for miners/fishers being shown on mirtracks but i dont think any GM's would implement it.
the idea: if a player doesnt move x cells in x time then they are flagged as "afk" and "afk" players aren't sent to mirtracks
still relies on GM's actually adding it, and still has holes for GM's to bypass it even when added so![]()
