Crystal Armageddon Mir2 - Live 3rd October

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Armageddon Mir2 – Launch!
The wait is over, heroes — Armageddon Mir2 goes live on October 3rd at 7:00 PM (UK Time)!
Discord: Join Now.
Download: Autopatcher

After months of dedication, testing and countless improvements I'm proud to announce the launch of Armageddon
This isn’t just another server it’s a brand new adventure loaded with fresh systems, brutal bosses and epic rewards. Are you ready?




Unlock Paragon once you reach the level cap.
Earn Paragon Points by defeating monsters, bosses and sub-bosses then invest them into specific stats.
Each stat has a cap to ensure balanced gameplay.



Upgrade your gear with Star Orbs to boost critical chance.
Each star adds +3% critical chance with the final star adding +4%.
Items can be enhanced up to 3 stars for maximum power.



A massive PvP event held three times a week.
Prove yourself as the strongest hero! Up to 4 winners (one per class) will be crowned, each earning the prestigious Final Survivor Medal, delivered straight to your mailbox.



Apply a unique aura to your character that enhances your stats (Power, Defense, Health) while giving you a distinctive visual effect.
Only one aura can be active at a time so choose wisely!



Enter a solo instance once per day for 60 minutes and test your strength against waves of bosses.
The more you defeat the harder it gets.
Will you be the first to conquer the challenge and claim the rewards?



Pets now scale with their master’s stats, gaining Power and Defense directly from you.
As your spell levels increase your pets evolve and grow stronger alongside you.


Special Pet System
Unlock 3 unique special pets to aid you in PvE battles.
Only one special pet can be summoned at a time making your choice strategic.



Craft anywhere, anytime!
The crafting menu can now be opened on the go without needing to visit a town NPC.



The best of the best will be honored in Armageddon! The top player from each class — Warrior, Wizard, Taoist, and Assassin — will have their name permanently displayed on their class statue in the main town. Along with this prestige, they’ll also receive a powerful buff reward, making their dominance felt across the battlefield. Prove yourself and claim your place among the legends!


No more clicking one by one! You can now apply Benediction Oils in bulk—up to 1000 at once. Set your desired weapon luck (3, 4, 5, etc.), and the process will automatically stop once your goal is reached.



Instead of doing it one at a time, you can now reroll items in bulk—up to 50 rerolls at once. Choose your target socket (1, 2, or 3), and the system will stop automatically when it’s achieved.



Tired of missing out on bosses because endgame players always get there first? With the Boss Scroll system, everyone gets a chance! By clearing mobs or completing daily cave quests, you can earn a Boss Scroll. Use it to summon the cave boss anywhere you like, then fight and claim the rewards on your own terms. No more waiting, no more competition—your hunt, your kill, your loot!



Think you’ve got luck on your side? While hunting, you may come across rare Legendary Mobs that appear randomly across caves. These aren’t ordinary enemies—they come with massive EXP rewards and a superior drop table compared to normal mobs. Take them down, and you could walk away with treasures that others only dream of!




Explore a host of brand new maps packed with hidden bosses and secret doors.
Adventure awaits for those bold enough to uncover the mysteries.



Face off against a wide variety of newly added bosses with custom AI.
Battles are no longer simple face-to-face slugfests you’ll need skill, strategy and effort to bring these enemies down.








The Monk
Expanding the adventure with five powerful classes:
⚔️ Warrior | 🔮 Wizard | ✨ Taoist | 🗡️ Assassin | 🧘 Monk


The Monk enters the battlefield as a disciplined master of body and spirit, drawing strength from DC item stats.
Harness their spiritual power, unleash devastating techniques, and bring balance to chaos.

Random Monster Event
Mysterious Legendary Monsters are appearing across the Legendary City. Each one carries unique treasures—ranging from EXP Pills and Gold to rare materials and more!


Free Hairstyle Change!
At the start of your journey, you can customize your look completely free—and as many times as you like!
Simply visit the [NPC] in the Main Town and try out different hairstyles until you find the perfect one.


🔥
QOL Changes in Armageddon

🎁
Active Online Rewards
Stay active, stay rewarded! Every 12 hours of playtime grants random bonuses—EXP boosts, drop rewards, gold, or potions.

🚪
No More Door Blocking
Tired of unfair PvP exploits? Our anti-door block system keeps guild wars and PvP fights clean, balanced, and lasting longer.

🗡️
Quest Icons
Never waste time again—monsters required for your quests now show an icon above their head. Hunt smarter, not harder.

📈
Catch-Up EXP System
Casual player? No problem. Gain +1% EXP for every level gap between you and the top-ranked player. Leveling and catching up has never been this fair.

💊
Auto Potion System
Set your HP/MP thresholds and let the system auto-heal you every X seconds. Focus on hunting and PvP, not spamming hotkeys.

⚔️
Auto Attack (X Key)
For melee warriors: no more holding shift+click. Just press X and your character auto-attacks enemies with ease.

⚔️
Combat & Skills
- Meteor Strike Fix – Damage now matches the exact visual landing spot.
- Friendly AoEs – Meteor, Firewall, and Poison Cloud now show safe colors for allies, so you’ll always know where it’s safe to stand.
- Trap Spells Rework – Monsters caught in traps will no longer be able to attack from range, making them deadlier tools in battle.
- Shift Lock Upgrade – Shift lock stays active while using skills like SlashingBurst and ShadowStep, keeping PvP smooth.
- Flinch-lock Adjusted – Combat feels more responsive with smoother hit-stagger mechanics.
- Skill Fail Fix – No cooldown penalty when certain skills (e.g. SlashingBurst, DarkBody) fail to cast.
- Hit Registration – Improved for more consistent strike accuracy.
- Targeting Helper – Hovering over enemies now displays a sword highlight, making targeting easier in the chaos of battle.

🏰 Safe Zones Polished – Movement feels smoother, allowing you to walk cleanly through objects without getting stuck.

Pickup Pets – Your loyal companions now walk through walls to collect items, so nothing goes to waste.

Guild Storage Logs – Full transparency: now shows exactly who deposited and withdrew items from guild storage.


Gather your friends, form your clans, and spread the word — the more warriors who rise at launch, the greater the battles and glory to come.
Share the hype and bring your friends along for this epic adventure!
💎 Get Rewarded for Sharing!
Spread the word about the server using your unique discord invite link
For every new player who joins using your discord link, you’ll receive 100 GameGold
📌 How to Participate:
1️⃣ Generate a permanent invite link so it doesn’t expire. (Expired links are automatically deleted, and i can’t track them for rewards.)
2️⃣ Share your invite link with friends and your community!

⭐ Can’t wait to see you all in-game, your adventure begins soon!
 

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Gameplay Updates
CrashDown damage increased for both PvE and PvP.
MeteorStrike and ThunderBlast PvE damage increased.
MoonMist PvE damage increased.
TempestStrike improved in PvP — now causes nearby players to flinch (deals 1 damage to trigger

Items & Quests
Added new Quest Potions: (1 Hour) (3 Hours)
Quest dialog now sorts quests in the following order: Completed → Accepted → Available

Zones & Dungeons
Group Cave: Terrors entry level requirement reduced from 80 → 70.
StarOrb drop rate increased in drop files.
BossLand event time changed to 8:00 PM (Server Time).

Wednesday Conquest – The First Wall Awaits!
Event: Sabuk & Battle War
Time: 7:00 PM (Server Time)
Duration: 30 Minutes

Will you be the first to capture the wall and claim the glorious rewards that await the victor?

Prepare your guild, sharpen your blades, and march to glory!
 
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Cherophobia

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Gameplay Updates
Focus Target Mode — implemented and fully functional
DemonDash — now deals small damage when dashing
MoonMist, SharpBlades,YinBurst and Circle of Serenity now spinning up to 5 ticks for enhanced sustained damage
Paragon Transition — when switching to Paragon, UI level now updates automatically to your Paragon level

Inventory (3) added!
You can now purchase an additional 40 slots using Gold or Credits
Plus, an extra 40-slot expansion available for Credits only

Anti-Bot System
Players detected botting or cheating will receive an automatic 1-day ban
Continuous detection may result in longer suspensions

Quality of Life
Active Online Rewards — can now be stored to any preferred character on the same account
Random Teleport now enabled in the following zones:
Glacier Cave (KR) Chaos Cave (KR) Chaotic Cave (KR) Dark Cave (KR)

Respawn times reduced for the following areas to increase boss encounters:
Realm of Terrors
Group Cave Bosses
Forbidden Temple
Hunting Cave Bosses
Legendary Mobs
Castle of Beasts

PvP Balance
🔹 HP Regeneration Boost
All classes have received a significant increase to HP regeneration! This should make fights last longer and give everyone more room to strategize in PvP and PvE.

🔹 PvP Balance Adjustments
After extensive offline PvP balance testing, most spells have received buffs to complement the HP regen changes.
Some abilities that were previously underperforming in PvP have also been strengthened.

I’m personally very happy with the current balance results, but I’ll continue monitoring PvP closely — especially during tomorrow’s Sabuk Wall fight, which will give us valuable feedback on how everything performs in live conditions.

Right now, PvP feels balanced around the current player setups, but as everyone reaches level 80 and gains higher Paragon levels, along with new items and stat bonuses, we may need to introduce PvP damage reduction to maintain balance.

Everything can be adjusted live if needed — so please share your feedback after the upcoming fights!

🔹 Boss Adjustments
Boss damage output has been increased to match the new HP regeneration levels.
Without this change, bosses would have become too easy to face head-on, even solo. This keeps PvE content challenging and rewarding.

🔹 Pet Updates
Deva and Shinsu now deal more PvP damage, as they were previously too weak in player combat. They should now feel much more useful in battles.

⚙️ Upcoming PvE Balance Test
The next step will be an offline PvE balance test.
I’ll be working on it tonight — if it’s not completed by then, it will be done tomorrow.

Once the testing is finished, I’ll post all the changes and adjustments here for everyone to review. Stay tuned!
 

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Patch Notes
Added 5 new Bosses in Challenge Mode — stronger enemies, better rewards, and greater bragging rights!
PvP Bosses, Legendary Cave, and Legendary City are now classified as Fight Maps, You cannot curse or gain PK points in these areas.
Gladiator Sword: HP Regen removed, Now functions identically to Warrior’s Flaming - Sword and Monk’s Blazing Sword for consistency and balance.
Kingdom dialog now showing the next reset day.
PoisonCloud PvE damage increased by 1% each PoisonAttack
TempestStrike no longer apply freezing PvP

New Dungeon: Legends Temple
A brand-new 10-floor cave has been added — Legends Temple!
Contains 24 powerful bosses in total.
Bosses are tougher and tankier than those in the regular Hunting Cave.
Improved drop tables, giving everyone more chances to hunt valuable bosses and earn top-tier rewards.

Terror Cave Rework
Bosses now have increased HP and damage, making solo runs much harder.
Designed for groups to encourage teamwork.
Drop files improved to make group hunts more rewarding.

Legendary & PvP Boss Updates
Legendary bosses and PvP bosses now have higher HP and damage.
Their drop tables have been upgraded

Sultan Boss
The Sultan Boss now features the best drop file in the entire game.
Perfect for end-game players looking for the ultimate challenge and loot!


HP Regen
Increased to tick faster, full hp was 48 second it now takes 35 second.
 

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Reboot Changes
Re-Roll option to do bulk or normal added
Rune page view button added to inspect dialog, u can view player runes.
BeneBundles Added to drop files at rare chance.
Gems added to drop files to help you gain extra added stats.
Reworked all bosses drop files and improved

Level 70+ items drop rate increased from bosses to give you a better chance farming Power scrolls, break them and increase your item power level
 

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Reboot Changes
ShadowStep and GracefulLeap cooldown increased to 9 seconds
BeltOfLife stats increased
Torchs no longer lose durability in Safezone
Enemy/Red/Brown attack mode improved to avoid attacking your guild member if they are Red/Brown
Items (+Added stats) client bug not showing is fixed.
Pickup pets now un targetable
HP regen bug caused by using MP fixed
MeteorStrike, PoisonCloud and FlameField opacity reduced to make big fight looks more clear
Game Shop potions stats increased to match the server and player stat progress

⚔️
THE BDD: Black Dragon Dungeon
The long-awaited Black Dragon Dungeon (BDD) opened!
Features 5 powerful bosses to hunt with your Group or Guild:
🐍 King Scorpion
🐂 Wooma Taurus
🐗 King Hog
🐉 Zuma Taurus
😈 Dark Devil
Be warned — even the regular mobs inside hit hard.
You will need a team to survive and claim the loot!

🏆
Final Survivor Event
Prepare for the Final Survivor Event happening tonight at 7:00 PM (Server Time)!
Sign up your name via clicking on the Final Survivor NPC in town to store your name
Automatic recall will happen at 7:00PM server time!
Event runs on days without Sabuk Wall, meaning: Saturday, Monday, Tuesday, and Thursday
5 Winners Total — 1 from each class will be crowned the Final Survivor and earn exclusive rewards!
Only the strongest will stand victorious!

💀
!EvilMir! — The Return of a Legend
The legendary Evil Mir awakens tonight!
Prepare your guilds and alliances for the ultimate fight.
Spawns once per day at 9:00 PM (Server Time).
Compete to slay Evil Mir and claim its exclusive drop file — only one guild can take the glory!

🔥 Get your gear ready, gather your guild, and brace for the most intense night of battles yet!
See you all tonight in Black Dragon Dungeon and beyond!

 

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Fight Mode Potion added to the Game Shop, Prevents you from gaining Murder or Curse points when killing players.
Server Shout price increased, Intended for item trading or important announcements, not random chat spam.
PvE Slow Duration (Melee) reworked
BDD (Black Dragon Dungeon) bosses now drop Honor and Hunt Points
Challenge Room now requires Level 70 to enter
Unguilded players can no longer join Sabuk Wall — this keeps the event fully guild-based as intended.
BossLand expanded — more bosses now spawn for extra hunting opportunities!
Increased Health and reduced Respawn Time for the following Legendary Mobs: Steelfury Rat - Chaolen Guardian - Ashborn Beast
Drop rates for these mobs have been significantly increased.
They all respawn in Legend City, Drops include Gold, Materials, and EXP Pills — each boss has unique rewards!
Quests now acceptable from lower level to help you boots ur newbie friends
Reworked bosses drop files and improved

Town Areas
Three new Town Hunting Zones have been added, each designed for specific level ranges:
Town Area (Lv. 20–49)
Town Area (Lv. 50–59)
Town Area (Lv. 60+)

Each new area features:
A large map filled with monsters suited to your level.
Daily Quests (x3 per day) — rewarding high EXP and Boss Scrolls.
Many bosses per map for extra boss-hunting excitement and more loot chances!

Reminder:
Kingdom system is reseting tomorrow at 7:00PM server time

Fight Events / Boss Spawns reduced by 1 hour
SabukWall - Final Survior now runs 6:00 pm server time
Boss Land enable 7:00 pm server time
Evil Mir spawn 8:00 pm server time
 

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Patch Notes

Added Diminishing Returns on DoorBlock Buff
→ You now need to wait 10 seconds before you can gain the DoorBlock buff again.
→ This change prevents players from abusing door entry/exits to repeatedly trigger or exploit the buff.

All Bosses in the game have had their drop files fully reworked!
Sultan and BDD (Black Dragon Dungeon) bosses also received major drop reworks

The following bosses have been strengthened to make encounters more challenging and rewarding:
Terrors King
PvP Boss (Level 80+)
Castle of Beasts
Legendary Bosses
These bosses now have increased Health and Damage, with improved drop tables to match their higher difficulty.

PvP Boss, Terrors King, Legendary Bosses, and Castle of Beasts no longer respawn at the same time, spawn timers have been staggered to create more consistent boss rotation and less overlap.
Sultan now spawns once per day only — no more multi-spawn events.
 

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Added some logs to find out that spell bug hope to find out it very soon.
Start level increased to 20 for now until we add full patch changes this
Friday
 

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BIG CONTENT UPDATE
Players now start at Level 20 in LegendCity with starter items.
Level Cap increased to 90, with eaiser exp table to make it easier to level up
EXP list 20-80 have been made eaiser to make new comers catch up faster.
Paragon Cap increased to 400 hard cap 400–450.
Paragon stat limits increased — AC, MAC, DC, MC, and SC can now reach up to 130
Paragon EXP list 1-200 have been made eaiser

Items
2 new items for Level 90+: one rare, one extremely rare.
5 new item sets:
Falcon(ACC+Agil), Heartforge(HP), Aegis(MR+PR), Warbringer(MOB+BOSS DMG), Ironveil(AC+MAC).
Each set requires a Ring and Bracelet to activate the set bonus.
You can only wear one set (one ring and one bracelet from the same set).
Added V Necklace of Luck, V Power Bracelet, V Sharp Bracelet, V Steel Bracelet, V Belt of Life.
Increased drop rates for: HeavenArmour
Trinket & Trophy (Lv. 90) added to Hunt Shop, Cannot trade/sell
Badge (Lv. 85) added to drop files.
Medal & Shield (Lv. 90) added to Crafting. (Their materials added to Crafting List)
New wolf and pads level 90 added to gameshop and you can use level 80 to craft the level 90
Gameshop potions/torchs stat increased to match server progress
Health Potion (Lv. 85) improved with faster regen and higher stack size to support higher HP at Lv. 90.
Stat potions in Hunt Shop updated to match current server progress and hunt point price increased.
Box item prices in Hunt Shop reduced (Hunt Points).
WarGod Oil added to Game Shop (purchasable with gold only).
Final Survival Badge stats increased.
New slot shards (AC/MAC, Health) usable only with Helmet, Boot and Belt
Item effect on floor added, making it more clear to find out high grade item
VIPBuff now gain extra 7-15 AC/MAC/DC/MC/SC

Dungeons & Bosses
Added 5 new hunting caves.
Added 1 PvP Boss.
Added 1 new town area.
Added 1 new group cave (Old Skool Temple).
New bosses added to the Legendary Area.
EvilMir have been taken out from game and replaced with the Ashenblade
The Armageddon Lord (Ashenblade) added to server spawn announcements — a true legendary boss worth the fight, spawns once a day at 8:00PM
Added more bosses to Bossland.
Bosses now respawn randomly in WhiteValley.
Slightly increased Honor Points gained from bosses.
DreadCave_2F random teleport enabled
Steelfuryrat drop file improved
ChaolenGuardian and Ashbornbeast drop file improved
Deva and Shinsu and Wizard's Clone PVE damage increased
Challenge Room entry level increased to 80.
Challenge Room increased with x5 new bosses WingedTigerLord SnowWolfKing HellKeeper Behemoth TrollKing

Other Changes
IronFury, SpiritAid and IronShield buff stat increased, you now gain extra buff stat with higher stat you have
Activity System rewards now refresh every 6 hours (was 8 hours).
Daily Quest EXP rewards increased.
Soul Infusion and Honor Title System will be updated later when more players unlock and complete the current stages
Honor and Hunt points now are shared between group instead of 1 winner the points will split between group members
DarkBody and Moonlight hiding 15 seconds only during Final Survivor to stop exploiting the spell
Mail must be collected in Safezone

Statue Rank System Update (Account Wide Ranking)
Statue ranks and top-rank buffs are now limited to one character per account.
Since Paragon Level is account-bound, this ensures that one player cannot occupy multiple top ranks at once, giving others a fair chance to compete for those spots.
 

Cherophobia

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Patch Notes
Crafting Materials are now supporting craft amounts up to x100
Pickup Pets will no longer consume food while in Safe Zones
SpiritAid Buff issue fixed — stat bonuses now refresh correctly when receiving a higher buff.
BossScrolls can no longer be used inside ContestRoom to maintain event fairness.
OldSkool Temple increased with multiple new x2 floors for increased depth and more monster variety.
Troll King no longer has ranged attacks — melee only now.
Bosses (Lv. 20–60) now drop KeyBoxes (S/M/L) to help new players catch up with better rewards.
Destruction Box added to Hunt Shop
BoneLord and MinotaurKing attack range increased to 11.
FlyingStatue teleport to enemies AI enabled.
Increased the damage of the OldSkool bosses and made a small improve to their drop files.

Sabuk Wall & Guild Updates
Sabuk Wall Buff Reward improved: AC/MAC +20 and DC/MC/SC +50
Guild Buffs: Increased stat bonuses and Higher gold cost to activate

Paragon System Update
Paragon Health Attribute added!
Every 5 Paragon Points increase your HP Rate by 1%, up to a maximum of +5% total bonus HP.

New Legendary Cave: Orc Cave
A challenging new dungeon featuring:
3 Sub-Bosses and 1 Main Boss
Excellent drop rewards and high EXP mobs
3 New Daily Quests that offer great EXP and bonus rewards
Expect tough battles and valuable loot!

Daily Quests
You can only now accept/finish the quest on 1 character on the same account.
 

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Reboot Changes
TownArea and Orc Daily Quests can now obtain all of them once
RandomTeleport enabled in IceCave_3F
Repeatable quests improved
BDDBosses HP and Damage increased to work as Group cave and drop file reworked
CastleOfBeasts HP and Damage increased to work as Group cave and drop file reworked
VIPBuff stats increased to 15-30 AC/MAC/DC/MC/SC
SabukWall buff now removes during the "SW Fight" making it fair fight for all guilds
SteelfuryRat, ChaolenGuardian and AshbornBeast now respawn at random location

Events Time Increased by 1 hour (This was applied live)
SabukWall, FinalSurvior time is 7pm
BossLand time is 8pm
Ashenblade 9pm

Times are server time "@time" ingame

Client Performance Update & System Stability Enhancements
I’ve released a major optimization update for the game client (EXE) focused on performance, responsiveness, and debugging precision. This update addresses several long-standing stability issues related to spells, pet behaviors

🎃
Halloween Event (7 Days)

Halloween Map
Hunt spooky mobs and earn awesome rewards & gifts!
You’ll find many Transform Scrolls while farming — they not only change your look but also give bonus stats.
Don’t like the appearance? You can hide the visual in settings while keeping the stats active.

Free EXP Potion (30%)
Claim once per account, lasts 5 hours, and stacks with shop EXP potions.

Daily Quests (3 per day)
Each quest gives useful rewards:
EXP Quest: Boost your leveling speed.
Halloween Egg: Summon a pet to help in battle.
Buff Potion: Extra stats, stacks with all other potions.
Quests can be obtained from CTRL + Q ingame

Collect “HALLOWEEN” Letters
Use them to craft:
Halloween Trinket / Trophy (Timed) – Offers good stats for a limited time.

Rare Drops
Halloween mobs have a small chance to drop high-tier items — as rare as Mythical gear!

New Player Gear
Added special Halloween items to help newcomers catch up.

They have moderate stats — strong enough to help, but not stronger than endgame sets.
 

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Reboot Changes
SwordsOfLight damage increase
Added extra bosses in the Hunting Cave in each floor before KR
Their respawn time will be slightly longer than the KR boss timer, giving players more chances to find bosses while hunting.
Added 5 more bosses in the Challenge map and set the entry level to 90
Removed the announcement message for Destruction items and Badge 70
Added Special weapons (SwordOfWarGod, BladeOfSorcery, HeavenSword, BladesOfMagi , DoomWand) to drop files
Added Crystal Armour in drop files
Ashenblade drop file improved
Hunting Cave (Page 3) bosses now drop more BoxKey (XL) to help new players finish the XL stage.
Added a new stage to the Soul Infusion system.
Introduced a new Box Key but NOT PoisonResist or MagicResist.
Boss material drop rates increased — use them to craft HolyShardBox.
Ore requirement reduced for crafting Shard Box (XL) and Holy Shard Box materials.

Halloween Adjustments
Spawn rate increased
Accept 3 quests at the same time, and the mob requirement for each quest increase to 1000
Increased Quest EXP reward

Newbie players changes
Reduced Reroll price and Power Scroll cost for Magma and Destruction items
Reduced Materials and gold cost for crafting Level 60–80 Medals and Shields

Enter the Battleground!
Face off against 12 powerful bosses — some you can challenge solo, others demand a team effort to conquer.
And an extra 5 bosses from hunting cave also spawn in the battle ground so its total 17 boss spawn

Legendary Encounter
The Oma King Spirit awaits — a mythical boss with an exclusive advanced drop table.
Spawns twice daily at 6:00 PM and 10:00 PM (server time).
Gather your allies, test your strength, and claim the glory

Not the best drop file as Ashenblade but his drop file is good enough to fight for!
 

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REBOOT CHANGES
BossScroll now disabled on some areas where you cannot spawn bosses to prevent abusing the system
EXP list have been made eaiser from 1 to 80 to help newbie players catch up
Paragon EXP list have been made eaiser from 1 to 400 to help newbie players catch up
StarOrb now notify group members when picked up
Top Rank Statue buff stats increased
VIP buff stats increased
Healing hp amount increased
Black Dragon Dungeon reworked to be a group cave where you need a team to hunt there
Extra x4 floors added to BDD with x4 bosses similar in defence and damage to IncWoomaTaurus, KingHog and IncZumaTaurus this makes the cave more harder to hunt and a big area for more than 1 team to hunt there
BattleGround increased with x6 more bosses where you can solo them
FlameField PvE damage increased
FireWall PvP damage reduced
(HP)PotionMedium regen increased from 13 to 15
ChallengeRoom increased with x6 more bosses
ChallengeRoom last boss now 100% drops a pet egg 24-hour expire helping you to hunt bosses that you cannot solo
Heroes pet egg removed from Gameshop
Elite mobs reworked and improved their drop file on all hunting caves giving the player better chance to find rare item and gain more exp
Ashenblade hp increased
OmaKingSpirit hp increased
Server shout price now 1,000,000 to prevent the shouts across the server, you have to use it only to buy/sell rare item etc and not to spam chat

The following maps changed to fight map where you cannot curse/murder there
HornedCommander
Bladed Inferno
OmaKingSpirit
Castle Of Beasts

Bosses spawn shouts removed and only kept for the following bosses
Ashenblade
DarkDevil
OldskoolKing
HornedCommander
Sultan
OmaKingSpirit

Halloween Event End!
I wish you guys enjoyed the event, there will be a final EXP30% for 5 hours limited to 1 character per account.

Claim the potion from the Teleport Stone
 

Cherophobia

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Patch Notes Update

Level Cap Increased to 100!
You can now level up to Level 100, and don’t worry — the leveling curve has been adjusted so it won’t be too hard.

Paragon Cap Increased to 600.
You now have more room to grow your character’s power through the Paragon system.

Paragon Stats Increased.
Paragon bonuses for AC, MAC, DC, MC, and SC are now capped at 150 instead of the old limit.

Paragon HP Boost.
Paragon Health has been increased by 15%, giving your character more survivability.

EXP Table Reworked:
Levels 85–90 adjusted for smoother progression.
Levels 400–500 reworked to help new players catch up faster.

5 New Hunting Caves have been added!
Each cave comes with unique monsters and challenges.
Includes 2 daily quests: Rewards x2 Boss Scrolls

New Town Area unlocked!
Explore the new town area and finish its quests

New PvP Bosses have been introduced for more competitive fights.
New Legendary Cave added for high-level players.
AshenBlade/OKS drop files improved — better loot chances!

New Shield & Medal (Lv. 100) have been added!
Stronger defense and better stats for endgame players.

Badge (Lv. 90) is now available in drop files.

Note: No new items will be added for the next 1–2 weeks — we want everyone to enjoy and explore the current gear before new content arrives.

Increased Shield & Medal Material Drops.
You’ll now find crafting materials more often.


Reduced Ore Requirements.
Crafting Shield and Medal materials will now require less ore, making it easier to upgrade.

Material drop improves:
Material Box (S) and Material Box (M) — drop random amounts of both material types (L) and (XL) to prevent floor packed with material drops

Rune System Update.
You can now craft new runes using your old runes.

Sultan Boss Improved.
Increased HP, damage, and better loot rewards.

Bossland Update:
Removed all low-level bosses and replaced them with stronger versions and classic high-tier bosses.

Reworked Challenge:
Removed weak bosses and added more powerful ones to make the fights more rewarding.

Boss Respawn Times in OldSkool and BDD reduced.
RT Disabled in BDD Room Bosses to ensure fair fights for everyone.
Boss Scrolls Enabled in Challenge Rooms!
More Bosses added to BattleGround for extra PvP action.
Honor Points from bosses have been increased.
Final Survivor Badge stats improved for better late-game balance.
Increased Stats for Crystal Arm and Heaven Arm items.
Statue Buffs fixed — they now give the correct stat bonuses.
Mythical item drop shouts removed
Legendary Items: Drop files improved
New wolf and pads level 100 added to gameshop and you can use level 90 to craft the level 100
Hunt Shop Potions now have stronger effects, Prices have been increased to match their improved power.


Kingdom System
Points reset, this is the time to fight for your Kindrom RANK!
The next reset will take place in 28th November.

Honor System Changes
We’ve introduced x3 new Honor Titles with much stronger buffs than before.
It’s the perfect time to go boss hunting and start unlocking these powerful new rewards!

Daily Honor Point Limit Introduced.
To keep things fair between hardcore and casual players, we’ve added a daily Honor Point cap.
You can now earn up to 3,000 Honor Points per day — this helps balance progression for everyone.

Honor Points Reset.
All players who had previously unlocked every Honor Title will have their spare (extra) Honor Points reset, giving everyone a fresh start for the new titles and rewards added in this update.
Honor titles will NOT reset u keep titles but any extra points with players unlocked all titles will be removed

For ex.
Your title is EternalWarlord and you have spare 10,000 honor point. These 10,000 point will be removed but ur title stay same

If your title is anything below EternalWarlord u will not lose anything not a point or title
 

Cherophobia

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Reboot Changes

New group cave
Total of x9 floors with x12 boss spawn

Fortune hour event
Introduce a new event where every hour the server will have a chance to give everyone online exp, item drop, gold drop buff for 60 minutes, be online and do not miss the event buff 🔥

Boss level system
The bosses and subs will spawn leveled 1-8
Higher level means stronger boss and harder to kill for the hp/defence boss gain with higher spawn level
The higher level bosses will enjoy a better item and gold drop rate
Will you be lucky to find a boss level 8?

TreeQueen ai issue fix
Trinkets and trophies Hunt point prices reducing
Shields and medals level 60-90 Materials amount and price required reducing
Rune Material drop rate increase
Key holy(s) and holy(m) material drop rate increase to help newbie players complete the soul infusion system
Ore amount to craft holykeybox(s) and (m) reduce
Add More bosses spawns in challenge room
OldSkool bosses hp reduced

MeteorStrike and FirePhoenix bosses and subs (only) damage increased
 

Cherophobia

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Jun 13, 2021
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Egypt
Reboot Changes
Item set drop shouts removed
Soulfireball PvE damage increased
FrostTiger PvE damage increased
HonorPoint limit per day increased to 5k
HonorPoint limig per day for titles below EtenralWarlord increased to 10k
Based on players request i have added some rare items to drop files, making the hunting more worth!
Special item set level 100 added to drop files
Heaven item set added as very rare to drop files will you be lucky to find the first item?
DamageBracelet (DC/MC/SC)
EagleBracelet (AC/MAC/HP)
IronBoots (AC/MAC/HP)
Sultan hp and damage increased and his drop file improved
Ashenblade drop file updated with the new items added to server
Bosses level feature enabled
Item shout on drop now tells you the boss and its level for ex. DarkDevil Level 5 has dropped LegendaryRing
HP Potion increased from 1200 to 2000
Wepaon and Armour level 90 shouts on drop removed
Pick up pet now tab items faster
Attempt fix applied for the random disconnect happen to AFK players
Final Survivor fire wall bug fixed
 

Cherophobia

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Jun 13, 2021
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Egypt
REBOOT CHANGES
Pickup pet stopped in Legendary City
Riding a mount stopped in Legendary City
Leveled bosses 2-8 drop rate percent per level increased they are now more worth to hunt
OldSkool, BDD and Chaos bosses now spawn faster to help you hunt more and more
Torch images changed to better
All old Torch removed and 2 new Torch added for all classes and price is still same
Torch durability increased from 20 to 25
PoisonCloud PvE damage increased
EXP list for 80-90 and 97-100 reduced to make it eaiser for newbie to catch up
Challenge level enterance required increased to 100
Badge(80) and (85) drop shout removed
Ranking now updating Level, Paragon Level, Experience, Paragon Experience
Increased Skull, Gold Ingot, and Silver Ingot in Material Box (S) and (M):
For (S) Box: from x2 of each type to x4
For (M) Box: from x4 to x8
Reduced the amount of ore required to craft materials for shields and medals.
Increased the experience for all repeatable quests.
SwordOfWarGod BladeOfSorcery HeavenSword BladesOfMagi DoomWand and CrystalArmour stats updated
Added 8 bosses in the Battleground 4 from Chaos and 4 from BDD for players who can’t find any bosses.
Final Survivor firewall bug should be fixed
Server multi threaded reworked and added many improvements as attempt to fix the random d/c happen causes random users to lose connection
OKS spawn reduced to only once a day at 10pm server time
DarkEvilMir now spawn once a day at 6pm server time

Crafting Update
DC/MC/SC and AC/MAC HolyRune(S) added to Crafting List
Choose which rune you want to craft now instead of crafting a box and get random rune
Gold and Material amount required to craft increased to double

Shard(XL), HolyShard(S) added to Crafting List
Gold and Material amount required to craft increased to double

Keys(S) and Keys(M) materials required to craft reduced to help newbie players complete soul infusion system faster

Special item set added to drop files
ThunderRing, BoundlessRing, TaeGukRing
Spiritrefromer, HolyTaoWheel, BaketaGlove
AdmantineNecklace, RequiemNecklace, HeroNecklace

Soulinfusion updated
The first x28 soul infusion (x4 pages) are now auto complete, if you are new player or old player and missing any of them first 28 uncompleted it will be auto complete and reward stat gained

Honor Title update

New accounts now start with ShadowReaver title, if you are old player your title will update to ShadowReaver like the newbie players.