Armor Dyes

Play Now

ventus

LOMCN Veteran
Veteran
Oct 17, 2013
974
175
105
Just wondering if it is at all possible to change the color of armors like in mir 3. Seems very bland that everyones running around with the same armor colors. Having armors drop that have different dyes made it much more exciting and added to the uniqueness of a character.
 
Last edited:

NightScare

Legend
Legendary
Nov 11, 2005
3,071
225
290
Nottingham
it's possible, tho i think separate sprites would have to be made for each color.

You could just batch re-color in Photoshop but that isn't as professional/crisp as re-doing the color properly.

I've always liked this idea ever since i saw it in WAR tho.
 

ventus

LOMCN Veteran
Veteran
Oct 17, 2013
974
175
105
I think its something that would greatly improve the game. Ive been killed MANY times in game due to "Sorry I thought you were someone else", this would hopefully put a stop to that.
 

terriblen

LOMCN Veteran
Veteran
Dec 28, 2012
765
5
79
I thought u were someone else.
excellent excuse
individualised colours wont help
and I think its a big project and there are other things that have priority.
 

Breezer

Legend
Legendary
Jul 16, 2004
3,684
845
345
This could be achieved within the code of the game, If they are able to allocated the colours that need changing (lets say a range of green's for HeavyArmour) then they can make a script that changes those desired colours. Although I haven't got a clue how Delphi handles this.

However I'm pretty sure C# servers will have this ;)
 

Turrican

LOMCN Member
Untrusted Member
Dedicated Member
Jul 24, 2012
1,140
18
100
UK
This could be achieved within the code of the game, If they are able to allocated the colours that need changing (lets say a range of green's for HeavyArmour) then they can make a script that changes those desired colours. Although I haven't got a clue how Delphi handles this.

However I'm pretty sure C# servers will have this ;)
the problem with randomly generating gfx with code is, its never going to look remotely as good as something which has been made with the naked eye.

As for dye's, its possibility i wouldn't rule it out.. but atm its not all that big of feature that i personally consider is worth time spending on.
 

Breezer

Legend
Legendary
Jul 16, 2004
3,684
845
345
the problem with randomly generating gfx with code is, its never going to look remotely as good as something which has been made with the naked eye.

As for dye's, its possibility i wouldn't rule it out.. but atm its not all that big of feature that i personally consider is worth time spending on.

Not entirely true, I've managed to implement a similar code to my C# game that works perfectly...I just ensured that I picked a broad range of colours on the original image (I've changed the sky from Blue to Red, leaving Greens / Whites untouched, it's even smooth!).

So yeah, really depends on how you check your original bitmap.