Armours

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-Mace-

LOMCN Veteran
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Jan 11, 2006
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how do u hide the stats on armours like u do ok okr on euro?. n stats change depanding on wht class u r?


and how do u lvl up arms every 10 lvls?


/Thnx
 

samhag

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Jul 31, 2008
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have a look at your std items table in the database, look at the heaven armour you will see that there are a few there, heavenarmour(1), 2 etc. in one of the fields (sorry cant remember which) you set the level for when you want the stats to change.
basically just copy all the heavenarmours to your armour and change the stats,lvls to whatever you want.
sorry its a bit vague im doing this from my dodgy phone lol
 
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TravisW

LOMCN Veteran
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Sep 4, 2007
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Taken from somewhere..

FLD_Revesrved = 16 then the item stats will change with the level of the item.

eg.

Itemname = level 20

itemname1 = level 30

itemname2 = level 40

itemname3 = level 50

the item will give the user the stats of itemname at level 20 and the stats of itemname1 at level 30 etc.



FLD_Revesrved = 32 then the item stats will change with the class of the player.

eg.

Itemname = in bag stats

itemname1 = warrior

itemname2 = wizzard

itemname3 - taoist

depend on which classes where the item, depends on what stats the play gets. Also lets not forget to add the (M) or (F) after the name. =p



Armours:- pretty straight forward really.
ac=ac
amc=amc
dc=dc
sc=sc
mc=mc
source=luck
anicount=wings
MGAVOID =magic resistance
HPADD=hpadd (1-255 = +hp// 256, 512, 1024 etc etc = 10%, 20%, 30% recovery)
MPADD=mpadd same as above for hp
EXPADD=exp add ??
SLOWDOWN=slow ??
TOX=poison ??
TOXAVOID=poison resistance
 
Last edited:
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samhag

Dedicated Member
Dedicated Member
Jul 31, 2008
213
0
42
Taken from somewhere..

FLD_Revesrved = 16 then the item stats will change with the level of the item.

eg.

Itemname = level 20

itemname1 = level 30

itemname2 = level 40

itemname3 = level 50

the item will give the user the stats of itemname at level 20 and the stats of itemname1 at level 30 etc.



FLD_Revesrved = 32 then the item stats will change with the class of the player.

eg.

Itemname = in bag stats

itemname1 = warrior

itemname2 = wizzard

itemname3 - taoist

depend on which classes where the item, depends on what stats the play gets.

ah i didnt know that, nice 1:bounce:
 
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