assassin and vigor set.

SilvaRoberto

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Feb 19, 2014
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you need it and if you don't have it your failing.
 
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JoeDunn

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i am bad at this game please make it easy for me
 

Piff1

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Considering you can just add +mp to your items on upgrade Vigor set isn't really needed it's just a massive bonus if you get it.
 

TheDayIDie

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Considering you can just add +mp to your items on upgrade Vigor set isn't really needed it's just a massive bonus if you get it.

Still; the vigor set will never leave assassin until very late game or your stupid. You will just keep farming the kit over and over and upgrading it agility or mp+.

The benefits of full NumaRuins set isn't even worth it in comparison. You gain the same amount of mp (as 3 piece vigor) and you lose 2 extra accessory slots and good luck upgrading that.
 

Exsodius

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Still; the vigor set will never leave assassin until very late game or your stupid. You will just keep farming the kit over and over and upgrading it agility or mp+.

The benefits of full NumaRuins set isn't even worth it in comparison. You gain the same amount of mp (as 3 piece vigor) and you lose 2 extra accessory slots and good luck upgrading that.

NR stats are now crazy too :) - don't reflect exp/drops. It won't be farmed any time soon.
 

Slayer1985

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Jan 20, 2014
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The opening post probably deserves an obligatory ur **** get good etc but... the vigor set has made any assassin kit very 1 dimensional and forced us all into the same maps to find the same gear, it’s hard to get gold of these items and tiresome. Ppl know how much we need it and try to inflate prices

refining mana onto kit doesn’t come close to vigor stats I’ve done it already.
 

DarkSacred

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May 13, 2014
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What exactly drops this set?

Is it specifically just BroodMother?

Hunting for this set set is a total pain, I’ve done 500 spiders/bats and not had a single drop other than the odd bit of cash, potions and spiders webs. They do incredibly high damage for the level of the monster compared to other monsters of the same level and give worse exp. The cost to hunt here is very expensive considering the mobs don’t actually drop anything, not ecen mixed loot to stuck on the marketplace to make cost back for potions.
 

Slayer1985

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Jan 20, 2014
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Broodmothers are highly contested by higher levels(donators)/ ppl with wedding rings and mainly sins who already have the set and are looking to control the market on the kit or upgrade the one they already have. It’s a nightmare
 
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DarkSacred

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Broodmothers are highly contested by higher levels(donators)/ ppl with wedding rings and mainly sins who already have the set and are looking to control the market on the kit or upgrade the one they already have. It’s a nightmare

Agreed with this, does it drop anywhere else? Anything in RMV itself actually drop it?
 

Sanjian

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i have had a Vigor Ring off of an Ape Guardian, took two days and nothing else has dropped yet...
 

DarkSacred

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Would be nice if they could add some other random trash drops into the drop files for them (Spiders and Apes) to make them cost effective to hunt!

In fact IMO a lot of caves need a review especially the lower level content as the mobs EXP, HP and DC don’t fall in line very well at all.
 

Exsodius

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Would be nice if they could add some other random trash drops into the drop files for them (Spiders and Apes) to make them cost effective to hunt!

In fact IMO a lot of caves need a review especially the lower level content as the mobs EXP, HP and DC don’t fall in line very well at all.

Mid level caves don't fall inline either - stats are high to compensate for pig stats (I'm presuming) but they seem 20-40 DC too high, which is not reflected in their drops/exp: NR/MS are examples. It feels like some content designed for levels 45-50 can only be farmed at 55-60 (Warrior perspective).

They just need a slight tweak, nothing major.
 

Sanjian

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i like that i cant hunt a cave forever, i have to leave to rebuy pots, this is what makes it low rate for me.

im sticking in rmv untill i get something else dropped, it will be interesting to see what i get
 

UnluckyXIII

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Jan 5, 2018
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I’ve spent a fair bit of time hunting both the open map and inside the cave but as others have said drops are pretty much none existent. I’m not sure what the drop rates are but it’s low and getting a BM is pretty much impossible with several top 20 players continuously RTing around for it.

I agree with the others in regards to the damage vs level of the area, everything just seems to hit a little harder than it should (same goes for a lot of the low/mid dungeons) and the exp rate is terrible, this makes a lot of areas feel wasted and pointless as no one is hunting in them.

Anyway, I guess it is what it is... those of us who haven’t got a set will just have to keep going at it until we are lucky enough to get the parts drop or hope the market value drops enough and sets become more openly available (a few pieces have started to pop up on the commissioner over the last couple of days).

XIII
 

TheMadKing

LOMCN n00bie
Jan 6, 2018
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I farmed 4/5 of the set on GSP, all from apes. Learned the timers.This server could be different ask the GM. But if it's not Red moon valley is your new home or reroll.
 

Sanjian

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this is why i love this server...

i have spent over a week in here, leveled exclusivly from 29-36

had 3 vigor rings, killed loads of royal guard subs...

had a bracer of artisan of a normal then, put my son down to sleep, hit rmv for an hour or so and POP

the bizzare box is from my comms search does anyone else get that on screenshots?



 

CremeEgg82

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Feb 24, 2014
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Mid level caves don't fall inline either - stats are high to compensate for pig stats (I'm presuming) but they seem 20-40 DC too high, which is not reflected in their drops/exp: NR/MS are examples. It feels like some content designed for levels 45-50 can only be farmed at 55-60 (Warrior perspective).

They just need a slight tweak, nothing major.

I did some comparisons from Korean stats to here, there are some huge increases in DC on mobs here, also some places have AC or MR where they don't in Korea.

I have posted a suggestion thread that it is all looked at for balance and future content purposes.

Example, Blademen in PSC are 5 levels higher than Korean version and have 3-6 higher DC here. The rest of the stats are the same. Snow I took a quick glance at and DC seems about 20% higher across the board here. Bug Cave has 3-3 AC on mobs, in Korea it has none.