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lordatrox

Dedicated Member
Dedicated Member
Aug 28, 2008
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there is 2 ways to do this.... but they both contain using variables.

not the easiest things to use if you dont know how to use them fullstop lol. if your going to make it count EVERY mob then can i suggest against the idea lol. it will take along time (as far as i know unless you can encoperate all mobs under one title)

any ways there is a post by preacher tht shows you how to do it through mapquest. other way is to do it in Qfunction using [@onkillmob(mobname)]

also i would read through preachers post n e ways as it shows you how to use variables, which i find easy to use but a pain in the ass to explain lol so i int gunna bother tryin.

hope it helps :)


peace out

/Torni
 

Playboy

LOMCN Veteran
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Loyal Member
Jun 20, 2006
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well i dont want that npc its 2 much, i want a npc with this command

[@onkillmob(mobname)]

but i need the other bits to it as well like CHECKMAP stuff and CHECKMOB KILL AMOUNT 20 etc etc >.<

so it looks like this

[@onkillmob(Hen)]
#IF
CHECKMAP 0
CHECKMONKILLAMOUNT 50
#ACT
SENDMSG 6 "You have just killed 50 hens"

etc etc someink like that.

does anyone have it ??
 

lordatrox

Dedicated Member
Dedicated Member
Aug 28, 2008
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to do tht you will need to use preachers code.

[@onkillmob] is a qfunction command and will run on every specified mob you kill.

soz m8
 

Bon

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Jul 29, 2004
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Kent, UK
u use variables..... look at his thread if u cba to look at it u wont learn nothing

this should be in help section aswel..