AutoTargetting

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Damian

LOMCN Developer
Developer
Ravagers
Game Master
Jun 13, 2003
1,184
154
290
When i use a skill, say soul fireball and i have auto-targeting i can turn backwards cast the skill and the player will attack
in the wrong direction. Basically the player just needs to rotate to the direction the skill was cast, mir3 style.
 

PackardBell

LOMCN Veteran
Veteran
Loyal Member
Feb 7, 2009
284
4
44
When i use a skill, say soul fireball and i have auto-targeting i can turn backwards cast the skill and the player will attack
in the wrong direction. Basically the player just needs to rotate to the direction the skill was cast, mir3 style.

ye also noticed it... seem player facing cursor direction instead mob direction
 

Purity

Dedicated Member
Dedicated Member
Sep 25, 2007
90
3
35
It would be nice if the player could still face the mob, just one of those little things that make a big difference.
 

Samuel

Mir Chronicles Dev
VIP
Feb 8, 2011
2,614
117
280
I think I understand, any chance of a screenie for clarification?

Cheers
Sam
 

Purity

Dedicated Member
Dedicated Member
Sep 25, 2007
90
3
35
Images03.jpg

It's not entirely clear there as it's hard to get a perfect screenshot, but I'm facing away from the mob casting SFB.
 

Nemo

LOMCN Veteran
Veteran
Jun 10, 2009
547
67
115
UK -Manchester
Player will always face cursor when moving or attacking because of the fact you used to have to hover over the mob. so they didn't code it to face the mob you were hitting, but face the cursor instead.

Has always done this in Mir2 on every version since auto target.