Just going to copy these from discord for now (these are all the publically available updates we have applied or are pending), bit of a mish mash of developer, environment and database changes and updates:
- Resolved several login issues
- May have resolve windows 7/8 issues
- login server successfully updated
- Added 1600x900 as resolution option, use 1600 ion mir2config.
- Fatal sword level up issue fixed
- Double Slash animation fixed
- Fixed issue where you intermittently could not group players that was on different maps
- Fixed an issued that caused heroes to become idle and stop attacking.
- Implemented a fix for quest items going missing (thanks Sanijan) Though I think we also have another issue that may still be causing this?
- Fixed an issue that would cause players to disconnect when changing maps sometimes
- Fixed an intermittent issue on the client that was causing items on the floor to disappear/reappear when moving (Please let me know if anyone experiences this – hard to replicate)
- Fixed intermittent issue where client would freeze when a monster (Hopefully please let me know if anyone experiences this again)
- Fixed World Map – was showing duplicating player icons
- Fixed server crash – rare issue when a player would change maps.
- Added to LOMCN server tracker (Had to fix an issue with our UC reporting string)
- Fixed Issue with Hero’s being too fast. Their melee attack speed may be slightly slower than intended right now and this will be tweaked.
- Fixed server crash – rare occurrence when a player disconnects
- Fixed server crash – rare occurrence in the logic where a player object notifies the objects around it of its presence.
- Fixed issue which was causing players to become ghosted with a black name (Hopefully)
- Fixed issue with intermittent objects not loading into view when logging into game/teleporting/reviving
- Tweak to Lightning Skill damage output
- Premium Dungeons are now No Fight zones
- Fixed some Helmets being unusable for Assassin class
- GoldKey item removed from non-Premium Dungeon drops
- Weapons can no longer drop with Randomly Added AttackSpeed
- Updated LegendaryHero NPC with Hero recruitment costs
- Can now finish To Bichon Quest at Peter (MirGuide) in Bichon Wall
- Commander Luke Quest Commented (Displays for hidden NPC)
- Changes to the Rates of Randomly Added Item drops
- Hero NPC now checks for level 22 or greater
- Healing skill rebalance
- Set Fishing Rods to correct weights
- SpiderLeg Crafting materials now stack
- Added String recipe to Crafts Ladies
- Tweaks to FrostTiger drop file
- Fixed Login incorrectly applying Exp buff instead of NewbieGuild buff
- Rework of Premium_Guard stats
- Lucky Necklace luck rates fixed
- Lucky Necklace types can now drop with Randomly Added DC / SC / MC
- Quests are no longer a requirement to access Ancient Caves (now just checks levels)
- Fixed teleport into Mid Level Cave
- Added missing HairCutTool (provides haircut 1 - Long Blue)
- Tweaks to Storage NPC Mary's script to make Quest link more visible
- Creature Eggs removed from Game Shop (temporarily)
- Added information about PremiumPass's level requirements to it's description
- Fixed Serpent Valley Mines Ghoul spawns
- Fixed Lunar Cave entry on Dungeon Scroll Premium item
- Buffs are now saved on logout, they will also pause when in SZ (They will look like they disappear when in SZ, but reappear when out of SZ)
- Fix Group leader not being able to group new members
- Another fix in-place for ghosting players/drop deysnc
- Monster Levels added
- Viper Cave entry on Dungeon Scroll Premium item now takes you to SkullPile NPC
- Set official stats for Ancient Prajna Cave monsters
- Tweaks to Ancient Wooma Temple drops
- Tweaks to Ancient Prajna Cave drops
- Fixed Potion drop rates in Natural Caves
- Fixed Potion drop rates in Ancient Oma Caves
- Set official stats for Ancient Zuma Temple monsters
- Tweaks to GreatGhoul drop file
- Travelling Merchant Fred now always in Bichon Wall
- 24 Hour Scrolls removed from Game Shop (temporarily)
- Gale Ring and Gale Necklace can no longer be upgraded (this change was actually reversed)
- Added RotNdZombie into Serpent Valley Mines 2nd spawns
- Added BREAKTIMERECALL function to Premium Teleport scrolls
- Fixed issue where MysteriousDungeonScroll could be used as MysteriousTownScroll
- Tweaks to BoneCaptain and BoneBlademan drops
- Fixed missing Stats on Upgraded Crafted Boots
- Resolved several login issues
- May have resolve windows 7/8 issues
- login server successfully updated
- Added 1600x900 as resolution option, use 1600 ion mir2config.
- Fatal sword level up issue fixed
- Double Slash animation fixed
- Fixed issue where you intermittently could not group players that was on different maps
- Fixed an issued that caused heroes to become idle and stop attacking.
- Implemented a fix for quest items going missing (thanks Sanijan) Though I think we also have another issue that may still be causing this?
- Fixed an issue that would cause players to disconnect when changing maps sometimes
- Fixed an intermittent issue on the client that was causing items on the floor to disappear/reappear when moving (Please let me know if anyone experiences this – hard to replicate)
- Fixed intermittent issue where client would freeze when a monster (Hopefully please let me know if anyone experiences this again)
- Fixed World Map – was showing duplicating player icons
- Fixed server crash – rare issue when a player would change maps.
- Added to LOMCN server tracker (Had to fix an issue with our UC reporting string)
- Fixed Issue with Hero’s being too fast. Their melee attack speed may be slightly slower than intended right now and this will be tweaked.
- Fixed server crash – rare occurrence when a player disconnects
- Fixed server crash – rare occurrence in the logic where a player object notifies the objects around it of its presence.
- Fixed issue which was causing players to become ghosted with a black name (Hopefully)
- Fixed issue with intermittent objects not loading into view when logging into game/teleporting/reviving
- Tweak to Lightning Skill damage output
- Premium Dungeons are now No Fight zones
- Fixed some Helmets being unusable for Assassin class
- GoldKey item removed from non-Premium Dungeon drops
- Weapons can no longer drop with Randomly Added AttackSpeed
- Updated LegendaryHero NPC with Hero recruitment costs
- Can now finish To Bichon Quest at Peter (MirGuide) in Bichon Wall
- Commander Luke Quest Commented (Displays for hidden NPC)
- Changes to the Rates of Randomly Added Item drops
- Hero NPC now checks for level 22 or greater
- Healing skill rebalance
- Set Fishing Rods to correct weights
- SpiderLeg Crafting materials now stack
- Added String recipe to Crafts Ladies
- Tweaks to FrostTiger drop file
- Fixed Login incorrectly applying Exp buff instead of NewbieGuild buff
- Rework of Premium_Guard stats
- Lucky Necklace luck rates fixed
- Lucky Necklace types can now drop with Randomly Added DC / SC / MC
- Quests are no longer a requirement to access Ancient Caves (now just checks levels)
- Fixed teleport into Mid Level Cave
- Added missing HairCutTool (provides haircut 1 - Long Blue)
- Tweaks to Storage NPC Mary's script to make Quest link more visible
- Creature Eggs removed from Game Shop (temporarily)
- Added information about PremiumPass's level requirements to it's description
- Fixed Serpent Valley Mines Ghoul spawns
- Fixed Lunar Cave entry on Dungeon Scroll Premium item
- Buffs are now saved on logout, they will also pause when in SZ (They will look like they disappear when in SZ, but reappear when out of SZ)
- Fix Group leader not being able to group new members
- Another fix in-place for ghosting players/drop deysnc
- Monster Levels added
- Viper Cave entry on Dungeon Scroll Premium item now takes you to SkullPile NPC
- Set official stats for Ancient Prajna Cave monsters
- Tweaks to Ancient Wooma Temple drops
- Tweaks to Ancient Prajna Cave drops
- Fixed Potion drop rates in Natural Caves
- Fixed Potion drop rates in Ancient Oma Caves
- Set official stats for Ancient Zuma Temple monsters
- Tweaks to GreatGhoul drop file
- Travelling Merchant Fred now always in Bichon Wall
- 24 Hour Scrolls removed from Game Shop (temporarily)
- Gale Ring and Gale Necklace can no longer be upgraded (this change was actually reversed)
- Added RotNdZombie into Serpent Valley Mines 2nd spawns
- Added BREAKTIMERECALL function to Premium Teleport scrolls
- Fixed issue where MysteriousDungeonScroll could be used as MysteriousTownScroll
- Tweaks to BoneCaptain and BoneBlademan drops
- Fixed missing Stats on Upgraded Crafted Boots
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