I understand your point
but
luck 7 weaps should not have happened in the first place. Luck here needs attention. Bit like wiz on acem2
the reason they have super kits is they have L7 can kill almost anything and anyone if they have enough pots.
if people can leave in a guild war and grief ask for that to be changed and these stupid pots taken away. One server you had to go BW palace to leave guild.
Also ask for grief to be punishable so luring on afker in PB, Gy gets you a 3 day ban or summat. This grief loses the server more ppl than getting a curse on dodgy L7 weaps does.
Take a screenie of guild leavers or live with it like the afkers have to. Call it price of being very visible.
How anyone would have time to police this I dunno and even it it wasn't enforced much it still be better than curse immunity pots.
Why shouldn't they have happened? If people put time in to create them, fair play to them its a lot of money invested in benes, with no guarantee you will even achieve it.
You need a super kit and luck7 to be able to kill things solo. This isnt achieved overnight.
As for killing anyone, sins are still a vunerable class.
People leaving guild war, and also abusing the 1 hit kill after dieing thing, have been mentioned many times, and still havn't been sorted by the GM's.
Taking a screenie of someone leaving guild will achieve what? It's too late when you've cursed your weap, the GM's won't refund that.
As Koriban mentioned, do you actually realise how little these curse potions actually work? I suggest you go buy one, then go on a killing spree, and report back how often you get the message.
Bear in mind, you don't curse from a guild war, from brown people, yellow people or when mobs get the last hits. Then factor in, that you won't curse everytime you PK... lol.