Blizzard / Met Strike bugs

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ILovePie:D

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This skill is meant to root you to the ground while it's in effect, and if hit or the player moves, the skill is cancelled.

As it stands now, the wiz can can cast a spell upon himself, and then FF while the blizz or met is still active, all while taking hits from players.

So, should this be correct that 2 spells can be used together to double the damage. And even when taking damage, the spell is still active.
 

Babyhack

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This it only happen when cast on yourself

ie if you cast it on another players, can the wiz still cast FF?

It should work the same no matter what the target is

BH
 

DeeKayDee

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This it only happen when cast on yourself

ie if you cast it on another players, can the wiz still cast FF?

It should work the same no matter what the target is

BH


What he's saying is that at the moment the wiz can cast met and the spell will stay active no matter if the wiz gets hit, moves, casts another spell etc

What should happen is that while casting, the wiz should be rooted to the ground unable to do anything - and if they do get hit, move, cast .. the spell will be cancelled.

57.png
 

Babyhack

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What he's saying is that at the moment the wiz can cast met and the spell will stay active no matter if the wiz gets hit, moves, casts another spell etc

What should happen is that while casting, the wiz should be rooted to the ground unable to do anything - and if they do get hit, move, cast .. the spell will be cancelled.

57.png

So even when hit the spell and other spells can still be cast?

Is it only MS, is blizzard working as it should?

BH
 

DeeKayDee

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So even when hit the spell and other spells can still be cast?

Is it only MS, is blizzard working as it should?

BH


Yeah the spell and other spells are able to be cast after .. but the main issue is that the wiz is not rooted (at least for long enough) and the spell continues to be active .. there is no cancelling of the spell

I believe it's blizzard too but i've only paid attention to met so far as wiz are met'ing then FF/Icestorming me straight away :/
 
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Babyhack

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Yeah the spell and other spells are able to be cast after .. but the main issue is that the wiz is not rooted (at least for long enough) and the spell continues to be active .. there is no cancelling of the spell

I believe it's blizzard too but i've only paid attention to met so far as wiz are met'ing then FF/Icestorming me straight away :/

Sorry just trying to get my head around it (its Monday, im tired)

When first cast, the wizard has to stay on the spot until the spell starts to fall from the sky. If the wizard moves, is hit or casts another spell then it should fail?
Right now this is not the case

BH
 

Phawk

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Sorry just trying to get my head around it (its Monday, im tired)

When first cast, the wizard has to stay on the spot until the spell starts to fall from the sky. If the wizard moves, is hit or casts another spell then it should fail?
Right now this is not the case

BH

I think this is exactly the case. Throughout the duration of the meteor/blizzard, the wizard should be 'rooted' in place and unable to do any actions. Once the spell has finished casting, the wiz should be able to then again move. Moving while the spell is in progress, or taking a hit while the spell is in progress should stop the spell from finishing.

As it stands, with the dmg these spells throw it, they are broken in both PvP and PvE scenarios.

/Mark
 

ILovePie:D

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What he's saying is that at the moment the wiz can cast met and the spell will stay active no matter if the wiz gets hit, moves, casts another spell etc

What should happen is that while casting, the wiz should be rooted to the ground unable to do anything - and if they do get hit, move, cast .. the spell will be cancelled.

57.png

Scenario:

Wiz casts Blizz or Met on himself (or any other target. (This should keep him rooted to the spot, until the skill effect has finished doing damage).
Wiz is able to cast FF, while Bliz/Met is still raining down.

So if you're a melee class, trying to kill them, or stop their casting, you get hit by 2 of their skills.

Blizz and Met aren't cancelling out when the player is hit, and they are also able to move before their skill finishes.

Most of them now, are running into a fight, casting this AOE spell, and instant RT'ing, while the spell is still active on the area.
 

DeeKayDee

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Sorry just trying to get my head around it (its Monday, im tired)

When first cast, the wizard has to stay on the spot until the spell starts to fall from the sky. If the wizard moves, is hit or casts another spell then it should fail?
Right now this is not the case

BH

Almost yeah, but this should be until the spell finishes. The player should be rooted throughout the duration
 

Varaka

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You are rooted to the ground when using bliz but I think you can move just as the skill hits the ground. ( will test when I get home) The website does say that bliz cancels if you move but nothing about getting hit. Where as met cancels when you get hit. So I'm guessing depending on the situation the skills you use. Kinda makes sense, im getting hit so I want to slow them down with bliz. I'm far away from what I want to damage and in a safe spot, ill use Met which does more damage.
It's a bit of a tricky one because when I use bliz I'm already holding down rightclick so I can move asap or holding down another skill button so there is no time lost between movements.

If wiz are rooted from start to finish that's like 5/6 seconds?. In mir pvp that's crazy long! When I use bliz in pvp and a meelee is coming for me they still get a couple free hits in before I can move.

I do agree that if a wiz rt's the skill should cancel.

How much more easier do meelee want it to kill a 300hp cloth wearing wizard?
 

ILovePie:D

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You are rooted to the ground when using bliz but I think you can move just as the skill hits the ground. ( will test when I get home) The website does say that bliz cancels if you move but nothing about getting hit. Where as met cancels when you get hit. So I'm guessing depending on the situation the skills you use. Kinda makes sense, im getting hit so I want to slow them down with bliz. I'm far away from what I want to damage and in a safe spot, ill use Met which does more damage.
It's a bit of a tricky one because when I use bliz I'm already holding down rightclick so I can move asap or holding down another skill button so there is no time lost between movements.

If wiz are rooted from start to finish that's like 5/6 seconds?. In mir pvp that's crazy long! When I use bliz in pvp and a meelee is coming for me they still get a couple free hits in before I can move.

I do agree that if a wiz rt's the skill should cancel.

How much more easier do meelee want it to kill a 300hp cloth wearing wizard?

With shield up, we'll still struggle to kill the wiz, that's also casting a 500+ DMG spell on themselves.
 

DeeKayDee

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You are rooted to the ground when using bliz but I think you can move just as the skill hits the ground. ( will test when I get home) The website does say that bliz cancels if you move but nothing about getting hit. Where as met cancels when you get hit. So I'm guessing depending on the situation the skills you use. Kinda makes sense, im getting hit so I want to slow them down with bliz. I'm far away from what I want to damage and in a safe spot, ill use Met which does more damage.
It's a bit of a tricky one because when I use bliz I'm already holding down rightclick so I can move asap or holding down another skill button so there is no time lost between movements.

If wiz are rooted from start to finish that's like 5/6 seconds?. In mir pvp that's crazy long! When I use bliz in pvp and a meelee is coming for me they still get a couple free hits in before I can move.

I do agree that if a wiz rt's the skill should cancel.

How much more easier do meelee want it to kill a 300hp cloth wearing wizard?


"The website does say that bliz cancels if you move but nothing about getting hit"

"Moving or taking damage while channeling this spell will cancel it"



"If wiz are rooted from start to finish that's like 5/6 seconds?."

Not saying you are stuck mate, i'm saying that you should be rooted if you want to keep the spell active .. you can move or cast another spell if you wish .. but if you do, your met/blizard will cancel

If you wish to use the full spell duration then you need to stay "rooted" aka channeling
 

HarryH

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Been testing blizzard myself, the spell animation takes a little while but you are free to move or cast a second spell as soon as the hits start to land.

I.e. Cast blizzard, the animation stops and hits start to land, instantly cast flamefield or run from the spot. So the blizzard/flamefield stack.
 

Varaka

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With shield up, we'll still struggle to kill the wiz, that's also casting a 500+ DMG spell on themselves.

mate you know what kit I'm using because it's yours lol, but im only hitting that damage if im FULL mc( no def stats), UE buff, MB on and Magic drugged ( around 110mc) On top of that I still have to hit my top end mc.
Sheild is overated that's why I spend a small fortune on sunpots.
 
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HarryH

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Shield is overrated? Proxu, CNmortal, flamefield all run round in kingrooms tanking a tonne of mobs and can cast met strike or blizzard non stop without any of their spells being interrupted. They have average kit compared to yours but still hit ridiculous amounts.

Perfect example of this (because you so happily took to forums with it), is killing vertigo in OKS the other day. You landed a flamefield on him at the exact same time as the last blizzard hit. With 5 mobs on you because you had shield up.

---------- Post Merged at 04:25 PM ---------- Previous Post was at 04:21 PM ----------

If anyone watched waleran play (he comes on most guildhunts so I see him a lot) he only uses met strike. Runs into the middle of loads of mobs and casts it whilst he's being flinched repeatedly
 

DeeKayDee

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Shield is overrated?.

Think he was being sarcastic :P


Met/Bliz was always a skill to master, you have to think a lot about when and where to cast - should never be spam-able. They are more of an opening/finisher type spell, or to disperse over a large group of players (i.e killing a boss)


If anyone watched waleran play (he comes on most guildhunts so I see him a lot) he only uses met strike. Runs into the middle of loads of mobs and casts it whilst he's being flinched repeatedly

Yep, and he's killed me by abusing this tactic - met + FF = 800hp gone .. looking forward to it being fixed :)
 

Varaka

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Shield is overrated? Proxu, CNmortal, flamefield all run round in kingrooms tanking a tonne of mobs and can cast met strike or blizzard non stop without any of their spells being interrupted. They have average kit compared to yours but still hit ridiculous amounts.

Perfect example of this (because you so happily took to forums with it), is killing vertigo in OKS the other day. You landed a flamefield on him at the exact same time as the last blizzard hit. With 5 mobs on you because you had shield up.

---------- Post Merged at 04:25 PM ---------- Previous Post was at 04:21 PM ----------

If anyone watched waleran play (he comes on most guildhunts so I see him a lot) he only uses met strike. Runs into the middle of loads of mobs and casts it whilst he's being flinched repeatedly

Incorrect, Vertigo was the one taking damage from the mobs so he could not have been on full HP. I got a direct hit with Bliz which finished him off.

That's why I rt'ed as soon as he died because they all turned on me.
 

HarryH

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Incorrect, Vertigo was the one taking damage from the mobs so he could not have been on full HP. I got a direct hit with Bliz which finished him off.

That's why I rt'ed as soon as he died because they all turned on me.

Yet you said yourself you killed him with FF? Blizzard's final hit struck at the same time as flamefield.
 

evilwomann

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People who are still trying to melee a wiZ who blizz/met themselfs need to learn to play, I pvp Waleran quite a lot and I have 340hp it's just all about timing
 

Razarus

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Give blizz/met a min cast range. They have FF.for close combat.

Also bliz/met should be on the same cooldown, not one each.

Awhile ago you increased cast speed, could this maybe be why FF is being cast during blizz/met

Wiz is second biggest tank with shield up and also the highest single and aoe dps.

Bliz and met should not hit every space in the aoe all 3 times. It should be stronger per hit but not strike anyone 3 times.

Skills like FF BLIZ/MET that deal larger single target damage than any other spammable(bliz/met rotation)skill is whats making the wizard an overpowered class.
To add insult to injury they are not glass cannons either.

Of course im only condidering 5-6 of the 50wizzies we have but part of leveling and gaining skills is to test the balance.
Currently the balance is off.

Wiz = 2nd tank and 1st single and aoe target dps.